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Corrected a reimplementation issue.
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- Flic animation did not update experience row in portray.
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klei1984 committed Sep 29, 2023
1 parent 9463f67 commit 8f2ba6a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6896,7 +6896,7 @@ void GameManager_MenuCreateFlic(ResourceID unit_type, int32_t ulx, int32_t uly)
const int32_t font_id = Text_GetFont();
Text_SetFont(GNW_TEXT_FONT_2);

GameManager_Flic.text_height = Text_GetHeight() * 3 + 1;
GameManager_Flic.text_height = Text_GetHeight() * (unit_type == COMMANDO ? 3 : 2) + 1;

Text_SetFont(font_id);

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