- Added
plugs.Math1D.inRange()
- Added
plugs.Angle.unwind()
,plugs.Angle.unwindShortest()
,plugs.Angle.unwindPositive()
,plugs.Angle.unwindNegative()
, - Fixed a bug on
plugs.Vector.__neg__
- Expression nodes now evaluate on-demand rather than always
Full Changelog: v0.8.3...v0.8.4