Deformers, weights and twist rigging
- Maya's
copyDeformerWeights()
,copySkinWeights()
anddeformerWeights()
commands have been unified into simple-to-use methods for dumping, loading and copying deformer weights - Smart new construction and copy methods for skinClusters
Vector.blend()
now supports angle-based blending (for both attributes and values, naturally)- Easily create and drive twist chains
- And more !
Full Changelog: v0.5.2...v0.6