- Overview
- Open Source
- Motivation
- History
- Floating-Point
- Fixed-Point
- freal
- Complex Numbers
- Higher Dimensions
- Installation
This repository contains some C++ code that shows how to implement CORDIC math. This "library" provides the following features:
- Floating-point (default) or fixed-point real numbers.
- Configurable bit widths for exponent, integer, fraction, and guard bits.
- A flexible "freal" class that provides the same behavior as other C++ floating-point numbers, including arithemtic operations, the elementary functions, rounding modes, and IEEE 754 compliance.
- Note: this library is not yet fully bit-accurate with IEEE 754, but will be in the near future.
- An infrastructure for logging operations and analyzing them.
- A basic test.
Here are some CORDIC tutorials:
This is all open-source. Refer to the LICENSE.md for licensing details. This code is intended for tutorial and research purposes only. You should not assume that the library is bug-free or accurate enough for use as a production reference model.
Addition, subtraction, and multiplication are relatively easy tasks to implement in a computer chip. Divide, sqrt(), and other transcendental functions are challenging even when high precision is not required. CORDIC math makes it easy and cheap to implement these complicated math functions by using a simple sequence of shifts and adds. The only complication is that inputs need to be reduced to a small range of values, typically -1 .. 1, or -PI/4 .. PI/4.
CORDIC, which stands for for COordinate Rotation DIgital Computer, was invented in 1956 by Jack Volder using mathematics from 1624 and 1771. CORDIC is seven years older than the author of this repository and a year older than the ubiquitous carry lookahead adder. CORDIC was first used in the navigation system of the B-58 bomber, which had an early digital computer with no multiply instruction. Prior to that, navigation systems were done using analog circuitry.
The hope of this library is to create a small, yet complete, tutorial package for those wishing to learn this timeless computer math algorithm.
By default, the library implements IEEE floating-point numbers with arbitrary exponent width (exp_w), fraction width (frac_w), and guard bits (guard_w). The container type T must be a signed integer at least as wide as 1+exp_w+frac_w+log2(frac_w). The log2(frac_w) are the default number of guard bits (guard_w). A floating-point number stores the sign in the most-significant bit, followed by the exp_w biased exponent bits, followed by the frac_w+guard_w binary fraction bits in the least-significant bits. If T contains extra MSB bits, they will be set to 0.
In IEEE floating-point numbers, int_w is 0 because the binary fraction is assumed to have an implied '1' before the binary point, which is known as a normalized number (e.g., 1.1101102 * 224). One exception is when the value is less than the smallest normalized number 1.0 * 2MIN_EXP, which makes it a subnormal number or "denorm." Other special numbers include +Infinity (e.g., from 1/0), -Infinity (e.g., from -1/0), or NaN (not a number, e.g., from sqrt(-1)), which are identified using special encodings of the exponent.
Here are some notes on possible biased exponent encodings into an exp_w-bit exponent:
Biased Exp Unbiased Exp Meaning ------------------------------------------------------------- 01111....110 0 bias exponent (for 2^0) 00000....000 0 - bias subnormal exponent (MIN_EXP-1) 111111111110 (1 << (exp_w-1))-1 largest normal exponent (MAX_EXP) 00000....001 0 - bias + 1 smallest normal exponent (MIN_EXP) 11111....111 n/a special exponent for infinity or NaN
Here are some examples of floating-point numbers. 1.3.8 means 1 sign bit, 3 exponent bits (exp_w), and 8 fraction bits (frac_w). Guard bits are not shown.
Format value binary (spaces added for readability) --------------------------------------------------------------------- 1.3.8 0.0 0 000 00000000 1/0 = infinity 1.3.8 -0.0 1 000 00000000 1/(-0) = -infinity etc. 1.3.8 infinity 0 111 00000000 all 1's exponent; zero fraction 1.3.8 -infinity 1 111 00000000 1.3.8 NaN (signaling) 0 111 00000001 all 1's exponent; any non-zero fraction 1.3.8 -NaN (signaling) 1 111 00000001 -0/0 = -NaN etc. 1.3.8 NaN (quiet) 0 111 10000001 all 1's exponent; any non-zero fraction with msb of frac 1 1.3.8 -NaN (quiet) 1 111 10000001 -0/0 = -NaN etc. 1.3.8 1.0 0 010 00000000 1 * 2^0 (bias exponent) 1.3.8 -1.0 0 010 00000000 1.3.8 2.0 0 011 00000000 1.3.8 3.9921875 0 011 11111111 (1 + 255/256) * 2^1 1.3.8 -3.9921875 1 011 11111111 1.3.8 4.0 0 100 00000000 1.3.8 8.0 0 101 00000000 1.3.8 16.0 0 110 00000000 1 * 2^4 1.3.8 31.9375 0 110 11111111 largest positive normal value: (1 + 255/256) * 2^4 1.3.8 0.5 0 001 00000000 1 * 2^-1 1.3.8 -0.5 1 010 00000000 1.3.8 0.25 0 001 00000000 smallest positive normal value: 1 * 2^-2 1.3.8 -0.25 1 001 00000000 1.3.8 0.000976625 0 000 00000001 smallest positive subnormal value: (0 + 1/256) * 2^-2 1.3.8 -0.000976625 1 000 00000001 1.3.8 0.2490234375 0 000 11111111 largest subnormal value: (0 + 255/256) * 2^-2
There are a couple other options supported in most floating-point libraries that we'll need to add for floating-point encodings only. Flush-To-Zero (FTZ) means that any time an operation would produce a subnormal (again, a number smaller than the smallest normalized number), it is changed to zero. Denorm-As-Zero (DAZ) means that any subnormal (aka denorm) input to an operation is first changed to zero.
The CORDIC routines perform frac_w iterations in order to arrive at frac_w precision. You may, however, reduce the number of iterations by passing a different value for n to the constructor. The numeric encoding will be the same, but the result will be less precise.
The library also supports values that are stored in fixed-point with user-defined integer width (int_w) and fraction width (frac_w). The fixed-point container type T must be a signed integer at least as wide as 1+int_w+frac_w+log2(frac_w). The log2(frac_w) are the default number of guard bits (guard_w). A fixed-point number stores the sign in the most-significant bit, followed by the int_w binary integer bits, followed by the frac_w+guard_w binary fraction bits in the least-significant bits. If T is larger than the required number of bits, the extra upper bits are assumed to contain replications of the sign bit (1=negative, 0=non-negative). In other words, fixed-point values are stored in 2's-complement integer containers, so -A == ~A + 1. This is done to make it easier to do addition and subtraction.
Fixed-point numbers naturally support subnormals (i.e., they are all subnormals), but have no way to indicate a value outside their allowed range. The library needs a future option to mark a number as +Infinity, -Infinity, or NaN. An additional needed option is to gracefully flush large numbers to +/- "max value" and NaNs to zero.
Here are some examples of fixed-point numbers. 1.3.8 means 1 sign bit, 3 integer bits (int_w), and 8 fraction bits (frac_w). Guard bits are not shown.
Format value binary (spaces added for readability) --------------------------------------------------------------------- 1.3.8 0.0 0 000.00000000 2's complement, so there is no -0.0 1.3.8 1.0 0 001.00000000 1.3.8 2.0 0 010.00000000 1.3.8 0.5 0 000.10000000 1.3.8 2^(-8) 0 000.00000001 smallest positive value 1.3.8 -1.0 1 111.00000000 == ~(0 001 00000000) + 1 == (1 110 11111111) + 1
This code automatically performs appropriate argument range reductions and post-CORDIC adjustments.
The library provides an "freal" flexible real number class that follows all the rules of any C++ floating-point number (e.g., double, float), but uses Cordic as its underlying implementation. See freal.h for the full list of constructors, conversions, operators, and std::xxx functions.
If you use freal.h, you don't need to use Cordic.h.
By default, implicit conversions to/from freal will cause an error. If you would like to enable both, then call these static functions:
#include "freal.h" typedef freal real; inline void real_init( void ) { // one-time calls to static methods real::implicit_to_set( 8, 23, true ); // allow implicit conversion TO freal (floating-point 1.8.23) real::implicit_from_set( true ); // allow implicit conversions FROM freal (to int, double, etc.) } [have your main program call real_init() before using real numbers.]
Note that implicit conversions from int,double,etc. are not allowed for binary operators like +, -, etc. You must explicitly convert them as in this example:
real a = 5.2; // this will implicitly convert 5.2 to real because no operator involved real c = real(1) + a; // this is an operator, so must explicity convert the 1 to disambiguate for C++
This library does nothing special for complex numbers. Simply use the C++ complex<freal<>> template class and all the associated complex math functions will just work:
#include <complex> #include "freal.h" typedef freal real; typedef complex<real> cmplx;
See NOTES.txt for a discussion of extending CORDIC to higher dimensions. The library does not yet support it.
To install this on your computer, you'll need git and a C++ compiler, then:
git clone https://github.com/balfieri/cordic cd cordic
For normal usage, there are no .cpp files to compile. Everything is in the Cordic.h and freal.h headers. Simply add this directory to your compiler search path and enable -std=c++17.
To build and run the basic "smoke" test, test_basic.cpp, on Linux, Cygwin, or macOS, run:
doit.test doit.test 1 - run with debug spew doit.test 0 -exp_w 16 - change exp_w from default to 16 bits
test_basic.cpp does its own checking using macros in test_helpers.h. In the near future, Cordic should do optional checking of computations so that test_helpers.h can be deleted or greatly simplified.
Bob Alfieri
Chapel Hill, NC