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Installation
Audrey Serene edited this page Feb 5, 2024
·
1 revision
This page describes how to install this extension in your project.
Important
Currently, there are only official builds for macOS. If you want to use this extension on another platform, you'll have to build it yourself.
This will change by the first stable release.
- If you want a release build
- If you want the latest development build
- If you want to build it yourself
- Head over to the releases page
- Choose a release and download the zip file in the assets section
- Unzip the file and copy the contents into your project files
- Update
ability_system.gdextension
with the path to thebin
folder and theassets
folder in your project, if necessary - Open or restart Godot
- Copy the following into your project files:
-
bin
folder -
assets
folder (for the icons) ability_system.gdextension
-
- Update
ability_system.gdextension
with the path to thebin
folder and theassets
folder in your project, if necessary - Open or restart Godot
- Clone this repository somewhere into your project files
- Update
ability_system.gdextension
with the path to thebin
folder in your project, if necessary - Open or restart Godot