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Installation

Audrey Serene edited this page Feb 5, 2024 · 1 revision

This page describes how to install this extension in your project.

Important

Currently, there are only official builds for macOS. If you want to use this extension on another platform, you'll have to build it yourself.

This will change by the first stable release.

Table of contents

  1. If you want a release build
  2. If you want the latest development build
  3. If you want to build it yourself

If you want a release build

  1. Head over to the releases page
  2. Choose a release and download the zip file in the assets section
  3. Unzip the file and copy the contents into your project files
  4. Update ability_system.gdextension with the path to the bin folder and the assets folder in your project, if necessary
  5. Open or restart Godot

If you want the latest development build

  1. Copy the following into your project files:
  2. Update ability_system.gdextension with the path to the bin folder and the assets folder in your project, if necessary
  3. Open or restart Godot

If you want to build it yourself

  1. Clone this repository somewhere into your project files
  2. Update ability_system.gdextension with the path to the bin folder in your project, if necessary
  3. Open or restart Godot