We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
How to connect to the server?
In terms of Unity3D,just need to call this line when starting up your game.
mNetModule.StartConnect("192.168.13.133", 14001);
https://github.com/ketoo/NFClient/blob/master/UnitySDK/Assets/NFrame/NFRoot.cs