UE4 plugin for navmesh export
Usage:
- Clone https://github.com/darkwere/ServerRecast.git repo.
- In ServerRecast folder run git command: git submodule update --init --remote
- Put ServerRecast into [Your project]\Plugins folder.
- In ServerRecast\recastnavigation folder look for readme.md file for instructions to build the solution.
- Open the level in Unreal Engine 4.
- Put Navmesh Bounds Volume into the level.
- Resize Navmesh Bounds Volume to fill all the necessary space in the level. You can check it by pressing 'P' key.
- Press ServerRecast button in the top panel of Unreal Engine (it will appear there if you install the plugin successfully).
- RecastDemo program will show up.
- Select the type of sample mesh (solo mesh or tile mesh).
- Press Build button.
- Press Save after Build is finished.
- all_tiles_navmesh.bin is your Navmesh file, now you can use it.