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kbengine committed Jun 21, 2014
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client—warring
kbengine_unity3d_warring
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##服务端引擎:
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选中: Assets->Nav_build->xinshoucun->NavmeshBuild->Build & Bake, 等待生成完成之后
选中: Assets->Nav_build->xinshoucun->CAIBakedNavmesh->Save, 将其中srv_xxx.navmesh放到服务端kbengine\demo\res\spaces\xinshoucun中

##编译:
##Build:

unity3d File->Build Settings->Scenes In Build选择scenes/go.unity->Platform

选择Web Player->Build。

## web服务器部署文件夹结构
## Web服务器部署文件夹结构

->(服务器根目录)
- StreamingAssets (创建AssetBundles生成的文件夹)
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