Contains environments written in Javascript that run in the browser. The environments are defined over a 210x160 grid, similar to ATARI. The top 50 pixels are devoted to the query, making the "game area" of size 160x160 pixels.
The original readme can be found in /world-of-bits/README_original.md for setup instructions.
It is used to create a docker image which runs a chrome instance with an HTML page defining the environment for the agent.
Instructions for /world-of-bits/ folder.
Create environment and register it:
- Add HTML file in world-of-bits/static/miniwob which includes method:
window.onload = function() { genProblem(); // start things off on load immediately core.startEpisode(); // start episode with call to core library }
- Add it to world-of-bits/config.py in the global registry
- Add it to universe/universe/_init_.py to be registered in the universe docker environment (See my cloned Universe repo README for instructions to add remote runtime and environment in client)
- Add it in world-of-bits/static/core/miniwob.js to be registered as gym environment
- Further information can be found in original world-of-bits/static/README.md
Build the docker image:
- Make sure to
make install
before for downloading the custom docker-buildtool (required) from openAI - The docker image to build from is changed directly to the world-of-bits image, since the link to the original base is broken - the dockerfile could be drastly reduced, but it just updates for newer versions of e.g. selenium webdriver
make build
to build the imagemake dev ENV=wob.mini.AnExperiment-v0
to run a specific environment. It can be connected to via VNC on localhost:5900make push
to push a small change in filesmake shell
to enter the image in the command shell and modify files- For further information investigate the makefile