- Arrow keys or A/D to walk
- Space to jump
- Left click & drag to move block
- Right click & drag to rotate block
- R to restart level
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Programming and art by Kai Kuehner
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Font: Kenney Pixel by Kenney https://fontstruct.com/fontstructions/show/503556/kenney-pixel-1
Sounds
- Start music: "fanfare - victory road II" by Bobjt https://opengameart.org/content/fanfare-victory-road-ii
- Gameplay music: https://opengameart.org/content/airship-song and https://opengameart.org/content/airship-song-orchestral-remix
- End music: "Circus Dilemma" by Matthew Pablo https://opengameart.org/content/circus-dilemma
- Squish 1: https://opengameart.org/content/punches-hits-swords-and-squishes
- Squish 2: https://opengameart.org/content/8-wet-squish-slurp-impacts
- Level complete: https://freesound.org/people/Higgs01/sounds/428156/
- Other sounds made using SFXR: https://www.drpetter.se/project_sfxr.html
- Note: Dimensions are 920x600
- Extra polish
- Level end transition (show block faces?)
- Organic looking decorations for inside
- Improve music loop
- Disable controls when level ending?
- Blocks look at each other
- Backgrounds
- Blocks wobble when grabbed
- Round corners of block colliders for better dragging
- Particles
- Beating hearts
- Lerp everything
- background color
- block faces fade in/out
- block position dragging/rotating
- slide around more