Project Hello World is a project that aims to demonstrate the versatility and flexibility of different programming languages by implementing the simple "Hello, World!" program in as many languages as possible. This project is a great resource for programmers who are interested in learning new languages, as it allows them to see how the same basic concept is implemented in a variety of different languages with their own syntax and conventions. The project also serves as a testament to the vastness and diversity of the programming world, as it showcases the different approaches that different languages take to solving problems. Overall, Project Hello World is a valuable resource for programmers of all levels and serves as a fascinating exploration of the many ways in which computers can be programmed to perform tasks.
One of the great things about the Project Hello World project is that contributions are open to anyone who is interested in participating. This means that if you are a programmer who knows a language that is not yet represented in the project, you can submit your own version of the "Hello, World!" program in that language. This not only helps to expand the scope and diversity of the project, but it also gives you the opportunity to showcase your skills and share your knowledge with others. To contribute to the project, you can simply fork the repository on GitHub and submit a pull request with your code. The project maintainers will then review your submission and, if it meets the necessary requirements, merge it into the main repository. By participating in the Project Hello World, you can not only learn from others, but also contribute your own knowledge and expertise to the larger programming community.
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[]<-’Hello World!’
WRITE 'Hello, World!'.
WRITE "Hello, world!"
trace("Hello, World!");
this.createTextField("hello_txt",0,10,10,100,20);
this.hello_txt.text="Hello, World!";
package{
import flash.display.Sprite;
public class HelloWorld extends Sprite{
public function HelloWorld(){
trace("Hello, world!");
}
}
}
with TEXT_IO;
procedure HELLO is
begin
TEXT_IO.PUT_LINE ("Hello, World!");
end HELLO;
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Label text="Hello, world!"/>
</mx:Application>
BEGIN DISPLAY("Hello World") END.
'BEGIN'
'COMMENT' In Algol 60;
OUTPUT(4,'(''('Hello World!')',/')')
'END
BEGIN
print(("Hello, World!", newline))
END
( print("Hello, World!") )
Hello, World!
PROC main()
WriteF('Hello, World!');
ENDPROC
program_name = 'Hello'
define_start
send_string 0,'Hello World!'
'Hello, World!'
return "Hello, World!"
-- "Hello World!"
display dialog "Hello World!" buttons {"OK"} default button 1
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<%
Response.Write("Hello, World!")
%>
<%="Hello, World!" %>
Response.write("HELLO WOLRD!");
public aspect HelloWorld{
pointcut mainCall() : call(public static void *.main(String[] args));
before() : mainCall(){
System.out.println( "Hello World!" );
}
}
global _main
extern _printf
section .text
_main:
push message
call _printf
add esp, 4
message:
db 'Hello World', 10, 0
MSG: .ASCIIZ "Hello, World!"
START: LDX #0
LOOP: LDA MSG,X ; load character
JSR $FFD2 ; output to current output device
INX
BNE @LOOP
RTS
MODEL SMALL
IDEAL
STACK 100H
DATASEG
MSG DB 'Hello, World!', 13, '
CODESEG
Start:
MOV AX, @data
MOV DS, AX
MOV DX, OFFSET MSG
MOV AH, 09H ; output ascii string
INT 21H
MOV AX, 4C00H
INT 21H
END Start
SECTION .data
msg:
db "Hello, World!\n"
len equ $ - msg
SECTION .text
global start
start:
mov edx,len
mov ecx,msg
mov ebx,1
mov eax,4
int 0x80
mov ebx,0
mov eax,1
int 0x80
move.l #helloworld,-(A7)
move #9,-(A7)
trap #1
addq.l #6,A7
move #0,-(A7)
trap #1
helloworld:
dc.b "Hello World!",$0d,$0a,0
General-purpose fictional computer: MIX, MIXAL
TERM EQU 19 console device no. (19 = typewriter)
ORIG 1000 start address
START OUT MSG(TERM) output data at address MSG
HLT halt execution
MSG ALF "HELLO"
ALF " WORL"
ALF "D "
END START end of program
.program
ADR R0,message
SWI "OS_Write0"
SWI "OS_Exit"
.message
DCS "Hello, World!"
DCB 0
ALIGN
SWI"OS_WriteS":EQUS"Hello, World!":EQUB0:ALIGN:MOVPC,R14
MsgBox, "Hello, World!"
MsgBox(1,'','Hello, World!')
MsgBox("Hello, World!","aTitle")
# Hello
BEGIN { print "Hello, World!" }
/* Hello */
main()
{
extern a, b, c;
putchar (a); putchar (b); putchar (c); putchar ('!*n');
}
a 'hell' ;
b 'o, w' ;
c 'orld' ;
function main()
{
message("Hello, world!")
}
write Hello, *s world *n
echo "Hello World"
10 PRINT "Hello, World!"
20 END
PRINT "Hello, World!"
? "Hello, World!"
PRINT "Hello, World!"
END
sub main print "Hello, World!" end sub
Print "Hello, world!"
WaitKey
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"Hello, world!"
print "Hello, world!\n"
// Hello GET "LIBHDR" LET START () BE $( WRITES ("Hello, World!*N") $)
{ *** Hello ***} (# do 'Hello World!'->putLine #)
T 1 "Hellow, World" 0
J( 1 TM 5 ZV 3 "Hellow, world" )
%TITLE 'HELLO_WORLD' MODULE HELLO_WORLD (IDENT='V1.0', MAIN=HELLO_WORLD, ADDRESSING_MODE (EXTERNAL=GENERAL)) = BEGIN LIBRARY 'SYS$LIBRARY:STARLET'; EXTERNAL ROUTINE LIB$PUT_OUTPUT; GLOBAL ROUTINE HELLO_WORLD = BEGIN LIB$PUT_OUTPUT(%ASCID %STRING('Hello, World!')) END; END ELUDOM
print "Hello, World!"
WRITE ELEMENT:Earth 210 230 40 CENTER TEXT "Hello World!"
#include <stdio.h> int main(void){ printf("Hello, world!\n"); return 0; }
using System; class HelloWorld{ static void Main(){ System.Console.WriteLine("Hello, World!"); } }
#include <iostream> int main(){ std::cout << "Hello, World!\n"; }
int main(){ System::Console::WriteLine("Hello, World!"); }
#using <mscorlib.dll> using namespace System; int wmain(){ Console::WriteLine("Hello, World!"); }
class HelloWorldApp{ static void Main(){ System.Console.WriteLine("Hello, world!"); } }
Class Test.Hello Extends %CSP.Page [ ProcedureBlock ] { ClassMethod OnPage() As %Status { &html<<html> <head> </head> <body>> Write "Hello, world!",! &html<</body> </html>> Quit $$OK } }
(* Hello World *) let hello = print_string "Hello World!"; ;;
call echo("Hello, world!")
shared void run() { print("Hello, World!"); }
printf("Hello, world!\n");
writeln("Hello, world!");
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Hello: MODULE WRITETEXT(STDOUT, "Hello World!%/"); END Hello;
<<<"Hello World">>>
namespace HelloWorld; interface type HelloClass = class public class method Main; end; implementation class method HelloClass.Main; begin System.Console.WriteLine('Hello, world!'); end; end.
.method public static void Main() cil managed{ .entrypoint .maxstack 8 ldstr "Hello, World!" call void [mscorlib]System.Console::WriteLine(string) ret }
PROGRAM MAP END CODE MESSAGE('Hello, world!!','Clarion') RETURN
module hello Start = "Hello, World!"
PROC 0 WRITE Hello, World!
? "Hello, World!"
start_up = proc () po: stream := stream$primary_output () stream$putl (po, "Hello, World!") end start_up
IDENTIFICATION DIVISION. PROGRAM-ID. HELLO-WORLD. ENVIRONMENT DIVISION. DATA DIVISION. PROCEDURE DIVISION. DISPLAY "Hello, World!". STOP RUN.
#import <Cocoa/Cocoa.h> @interface hello : NSObject { } @end @implementation hello -(void)awakeFromNib { NSRunAlertPanel(@"Message from your Computer", @"Hello, World!", @"Hi!", nil, nil); } @end
<cfoutput>Hello, World!</cfoutput>
PRINT "Hello, World!"
\starttext Hello, world! \stoptext
puts "Hello World!" #Object Oriented Style class Greeter def initialize(@name : String) end def salute puts "Hello #{@name}!" end end g = Greeter.new("world") g.salute
{curl 3.0, 4.0 applet} {curl-file-attributes character-encoding = "utf-8"} Hello, World!
import std.stdio ; void main () { writef("Hello, World!"); }
function main() { screenput "Hello, World!"; }
PRINT "HELLO WORLD"
TEXT 0,0,"Hello, World!"
WAIT KEY
main() { print('Hello World!'); }
/tela Hello world /* clearscreen page tela
* Hello World in dBase IV ? "Hello World!"
[Hello, world!]p
$ write sys$output "Hello, World!"
PROGRAM hello; BEGIN write(0, 0, 0, 0, "Hello, world!"); LOOP FRAME; END END
program Hello_World; uses Windows; begin ShowMessage("Hello, World!"); end.
<pre>this::operator()
{
import system.cstdio;
puts("Hello, World!");
}</pre>
mob Login() ..() world << "Hello, world!"
module: hello format-out("Hello, world!\n");
set disp to "Hello, world!" set dispto to item unit 5 //5 = default screen release disp into dispto.
import system ea.helloworld wait
a hello World! . p
class HELLO_WORLD create make feature make is do io.put_string("Hello, world!%N") end -- make end -- class HELLO_WORLD
(* Elan *) putline ("Hello World!");
iex> IO.puts "Hello World!"
main = text "Hello"
-module(hello). -export([hello_world/0]). hello_world() -> io:fwrite("Hello, World!\n").
puts(1, "Hello, World!")
print_endline "Hello, World!"
printfn "Hello, world!
"Hello, World!" print
uses "console"; Console.println("Hello, world!");
@once: mesgbox "Hello, world!" ; exit
"halló" < main { main -> stef(;) stofn skrifastreng(;"Halló, veröld!"), stofnlok } * "GRUNNUR" ;
type "Hello, World!",!
t "Hello, world!",!
-TYPE Hello world
begin TOOL HelloWorld; includes Framework; HAS PROPERTY IsLibrary = FALSE; forward Hello; -- START CLASS DEFINITIONS class Hello inherits from Framework.Object has public method Init; has property shared=(allow=off, override=on); transactional=(allow=off, override=on); monitored=(allow=off, override=on); distributed=(allow=off, override=on); end class; -- END CLASS DEFINITIONS -- START METHOD DEFINITIONS ------------------------------------------------------------ method Hello.Init begin super.Init(); task.Part.LogMgr.PutLine('Hello, world!'); end method; -- END METHOD DEFINITIONS HAS PROPERTY CompatibilityLevel = 0; ProjectType = APPLICATION; Restricted = FALSE; MultiThreaded = TRUE; Internal = FALSE; LibraryName = 'hellowor'; StartingMethod = (class = Hello, method = Init); end HelloWorld;
: HELLO ( -- ) ." Hello, World!" CR ; HELLO
CR ." Hello, world!" CR
PROGRAM HELLO PRINT *, 'Hello, World!' END
PRINT "Hello World" SLEEP END
?((pp "Hello, World!"))
println["Hello, World!"]
PUBLIC SUB Main() Print "Hello, World!" END
PUBLIC SUB Main() Message.Info("Hello, World!") END
draw_text(x,y,"Hello, world!")
show_message("Hello, world!")
procedure_form hello begin_block world print "Hello, world!" end_block end_form
<xsl:template match="/"> <html> <body> <h1>Hello, World!</h1> </body> </html> </xsl:template>
package main import "fmt" func main() { fmt.Println("Hello World") }
if (created){ echo Hello, world!; }
function onCreated() { echo("Hello, world!"); }
println "Hello, world!"
#include <iostream> #include <gtkmm/main.h> #include <gtkmm/button.h> #include <gtkmm/window.h> using namespace std; class HelloWorld : public Gtk::Window { public: HelloWorld(); virtual ~HelloWorld(); protected: Gtk::Button m_button; virtual void on_button_clicked(); }; HelloWorld::HelloWorld() : m_button("Hello, World!") { set_border_width(10); m_button.signal_clicked().connect(SigC::slot(*this, &HelloWorld::on_button_clicked)); add(m_button); m_button.show(); } HelloWorld::~HelloWorld() {} void HelloWorld::on_button_clicked() { cout << "Hello, World!" << endl; } int main (int argc, char *argv[]) { Gtk::Main kit(argc, argv); HelloWorld helloworld; Gtk::Main::run(helloworld); return 0; }
using Gtk; using GtkSharp; using System; class Hello { static void Main() { Application.Init (); Window window = new Window(""); window.DeleteEvent += cls_evn; Button close = new Button ("Hello world"); close.Clicked += new EventHandler(cls_evn); window.Add(close); window.ShowAll(); Application.Run (); } static void cls_evn(object obj, EventArgs args) { Application.Quit(); } }
main = putStrLn "Hello, world!"
module Main (main) where main = putStrLn "Hello, World!"
<?hh echo 'Hello World';
class HelloWorldApp { static function main() { trace("Hello, world!"); } }
program HelloWorld; functions { _main() { print_string("Hello, world!"); } } end
program helloWorld; #include("stdlib.hhf") #begin helloWorld; stdout.put( "Hello World" nl ); end helloWorld;
LBL H SF 10 EQN RCL H RCL E RCL L RCL L RCL O R/S RCL W RCL O RCL R RCL L RDL D ENTER R/S
01 LBLTHELLO 02 THELLO, WORLD 03 PROMPT
<html> <body> Hello, World! </body> </html>
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Strict//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Hello, World!</title> </head> <body> <p>Hello, World!</p> </body> </html>
put "Hello, World!"
Answer "Hello, World!"
# In Icon rocedure main() write("Hello world") end
print,"Hello World!"
[ Main; "Hello, World!"; ];
Hello World is a room. The printed name is "Hello, world!"
IN INTERCAL HELLO WORLD
"Hello, world!" println
writeln("Hello, world!")
ON ENTER { "Hello, " "World!" & SAY }
'Hello world'
'Hello, world!' NB. echoes the string in interactive mode, doesn't work in script
'Hello World!' 1!:2(2) NB. prints it to (2) - screen, (4) - stdout
include 16f877_20 include hd447804 hd44780_clear hd44780 = "H" hd44780 = "e" hd44780 = "l" hd44780 = "l" hd44780 = "o" hd44780 = " " hd44780 = "W" hd44780 = "o" hd44780 = "r" hd44780 = "l" hd44780 = "d" hd44780 = "!"
public class HelloWorld { public static void main(String[] args) { System.out.println("Hello, world!"); } }
public class HelloWorld extends java.lang.Object{ public HelloWorld(); Code: 0: aload_0 1: invokespecial #1; //Method java/lang/Object."<init>":()V 4: return public static void main(java.lang.String[]); Code: 0: getstatic #2; //Field java/lang/System.out:Ljava/io/PrintStream; 3: ldc #3; //String Hello, world! 5: invokevirtual #4; //Method java/io/PrintStream.println:(Ljava/lang/String;)V 8: return }
Frame { title: "Hello World JavaFX" width: 200 content: Label { text: "Hello World" } visible: true }
var win = new Frame(); win.title = "Hello World JavaFX"; win.width = 200; var label = new Label(); label.text = "Hello World"; win.content = label; win.visible = true;
import java.lang.System; System.out.println("Hello World");
println("Hello World");
import javax.swing.JOptionPane; public class Hello { public static void main(String[] args) { JOptionPane.showMessageDialog(null, "Hello, World!"); } }
import org.eclipse.swt.SWT; import org.eclipse.swt.layout.RowLayout; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; import org.eclipse.swt.widgets.Label;
public class SWTHello { public static void main (String [] args) { Display display = new Display (); final Shell shell = new Shell(display); RowLayout layout = new RowLayout(); layout.justify = true; layout.pack = true; shell.setLayout(layout); shell.setText("Hello, World!"); Label label = new Label(shell, SWT.CENTER); label.setText("Hello, World!"); shell.pack(); shell.open (); while (!shell.isDisposed ()) { if (!display.readAndDispatch ()) display.sleep (); } display.dispose (); } }
<HTML> <HEAD> <TITLE>Hello world</TITLE> </HEAD> <BODY> HelloWorld Program says: <APPLET CODE="HelloWorld.class" WIDTH=600 HEIGHT=100> </APPLET> </BODY> </HTML>
import java.applet.*; import java.awt.*; public class HelloWorld extends Applet { public void paint(Graphics g) { g.drawString("Hello, World!", 100, 50); } }
document.writeln('Hello, World!');
alert('Hello, world!');
print('Hello, world!');
WScript.Echo('Hello, world!');
<a href="#" onclick="helloWorld(); return false;">Hello World Example</a>
<a href="#" onclick="alert('Hello, World!'); return false;">Hello World Example</a>
<% out.println("Hello, world!"); %>
Hello, world!
"Hello, world!\n" putchars .
julia> println("Hello world!")
$("body").append("HELLO WORLD!");
`0:"Hello world\n"
WriteLine "Hello, World!"
fun main(args: Array<String>) { val scope = "world" println("Hello, $scope!") }
Program HelloWorld Method Main() ShowConsole() ConsoleWriteLine("Hello, world!") End Method End Program
Output: 'Hello, world!';
Output('Hello, world!');
'Hello, world!';
\documentclass{article} \begin{document} Hello, World! \end{document}
tarea muestre "Hola mundo !"
clase Saludo derivada_de Form publicos mensajes Saludo copie "Hola mundo !" en saludo.Text
implement Command; include "sys.m" sys: Sys; include "draw.m"; include "sh.m"; init(nil: ref Draw->Context, nil: list of string) { sys = load Sys Sys->PATH; sys->print("Hello, world!!\n"); }
default { state_entry() { llSetText("Hello, World!" , <0,0,0> , 1.0); } }
on exitFrame me put "Hello, world!" end
Livre : HelloWorld Paragraphe : Affichage Actions : "Hello, World !" !
section HEADER + name := HELLO_WORLD; - category := MACRO; section INHERIT - parent_object:OBJECT := OBJECT; section PUBLIC - make <- ( "Hello World !\n".print; );
(format t "Hello World!~%")
(write-line "Hello World!")
"Hello World!"
(display "Hello, World!")
(print "Hello, World!")
(print "Hello, World!")
(print "Hello, World!")
(prn "Hello, world!")
print [Hello World!]
pr [Hello World!]
messagebox [Hi] [Hello, world!
void create() { write("Hello, world!\n"); }
print "Hello, World!"
screen:print(1,1,"Hello, world!") screen:flip()
W "Hello, world!"
Hello, World!
print("Hello, World!")$
>> print("Hello, World!");
(* Hello World in Mathematica *) Print["Hello world"]
"Hello, world!"
disp('Hello world')
fprintf('Hello, world!')
fmod HELLOWORLD is protecting STRING . op helloworld : -> String . eq helloworld = "Hello, World." . endfm red helloworld .
max v2; #N vpatcher 10 59 610 459; #P message 33 93 63 196617 Hello World!; #P newex 33 73 45 196617 loadbang; #P newex 33 111 31 196617 print; #P connect 1 0 2 0; #P connect 2 0 0 0; #P pop;
print( "Hello, world!\n" );
#include <afx.h> #include <afxwin.h> class CHelloWin : public CWnd { protected: DECLARE_MESSAGE_MAP() afx_msg void OnPaint(void) { CPaintDC dc(this); dc.TextOut(15, 3, TEXT("Hello, world!"), 13); } }; BEGIN_MESSAGE_MAP(CHelloWin, CWnd) ON_WM_PAINT() END_MESSAGE_MAP() class CHelloApp : public CWinApp { virtual BOOL InitInstance(); }; CHelloApp theApp; LPCTSTR wndClass; BOOL CHelloApp::InitInstance() { CWinApp::InitInstance(); CHelloWin* hello = new CHelloWin(); m_pMainWnd = hello; wndClass = AfxRegisterWndClass(CS_VREDRAW | CS_HREDRAW, 0, (HBRUSH)::GetStockObject(WHITE_BRUSH), 0); hello->CreateEx(0, wndClass, TEXT("Hello MFC"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, 120, 50, NULL, NULL); hello->ShowWindow(SW_SHOW); hello->UpdateWindow(); return TRUE; }
echo Hello World
BEGIN PRINT 'Hello, World!' END
MODULE Hello; FROM InOut IMPORT WriteLn, WriteString; BEGIN WriteString ("Hello, World!"); WriteLn END Hello.
notify(player, "Hello, World!");
"Hello, World!" $
@echo Hello, World!
: main me @ "Hello, World!" notify ;
WRITE "Hello, World!" END
System.Console.WriteLine("Hello, World!");
using System.Console; module HelloWorld { Main():void { WriteLine("Hello, world!"); } }
baseview := {viewBounds: {left: -3, top: 71, right: 138, bottom: 137}, viewFlags: 581, declareSelf: 'base, _proto: protoFloatNGo, debug: "baseview" }; textview := * child of baseview * {text: "Hello World!", viewBounds: {left: 33, top: 24, right: 113, bottom: 46}, viewFlags: 579, _proto: protoStaticText, debug: "textview" };
void main(String[] args) { println("hello world"); }
print "Hello World.";
OutFile "HelloWorld.exe" Name "Hello, world!" Caption "Hello, world!" Section Hello, world! SectionEnd Function .onInit MessageBox MB_OK "Hello, world!" Quit FunctionEnd
MODULE Hello; IMPORT Out; BEGIN Out.String("Hello World!"); Out.Ln END Hello.
#import <stdio.h> #import <objc/Object.h> @interface Hello : Object { } - hello; @end @implementation Hello - hello { printf("Hello, world!\n"); } @end int main(void) { id obj; obj = [Hello new]; [obj hello]; [obj free]; return 0; }
#import <Foundation/Foundation.h> int main (int argc, const char * argv[]) { NSLog(@"Hello, world!"); return 0; }
print_endline "Hello World!"
#USE "course.lib" PROC hello.world(CHAN OF BYTE screen!) out.string("Hello World!*n", 0, screen!) :
printf("Hello World\n");
PROC hello: PRINT "Hello, world" ENDP
(object-class request ^action) (startup (strategy MEA) (make request ^action hello) ) (rule hello (request ^action hello) (write |Hello World!| (crlf)) )
module hello (main) { procedure main( ) { write() |Hello, World!|, '\n'; }; };
{Browse 'Hello World!'}
print "Hello, World!\n" end
.sub hello :main print "Hello, world!!\n" .end
program hello; begin writeln('Hello, World!'); end.
main() { print("Hello World"); }
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# Hello print "Hello, World!\n";
say "Hello world";
<?php echo 'Hello, World!'; ?>
<?php print 'Hello, World!' . PHP_EOL; ?>
<?='Hello, World!'?>
int main() { write("Hello, World!\n"); return 0; }
T:Hello, World!
-- start anonymous block set serveroutput on size 10000000; begin dbms_output.enable(1000000); dbms_output.put_line('Hello World!'); end; -- end anonymous block
Test: proc options(main) reorder; put skip edit('Hello, World!') (a); end Test;
'Hello world' =>
(Hello, world!\n) print
#include "colors.inc" camera { location <3, 1, -10> look_at <3,0,0> } light_source { <500,500,-1000> White } text { ttf "timrom.ttf" "Hello World!" 1, 0 pigment { White } }
println("Hello, world!");
' Hello in Profan cls print "Hello World!" waitkey
message "Hello World" view-as alert-box.
:- write('Hello world'),nl.
#N canvas 0 0 300 300 10; #X obj 100 100 loadbang; #X msg 100 150 Hello, world!; #X obj 100 200 print; #X connect 0 0 1 0; #X connect 1 0 2 0;
message hello { required string data = 1 [default="Hello World!"]; }
; In PureBasic console OpenConsole() ConsoleTitle ("Hello World!") PrintN ("Hello World!") CloseConsole()
print "Hello, World!"
#include <qapplication.h> #include <qpushbutton.h> #include <qwidget.h> #include <iostream> class HelloWorld : public QWidget { Q_OBJECT public: HelloWorld(); virtual ~HelloWorld(); public slots: void handleButtonClicked(); QPushButton *mPushButton; }; HelloWorld::HelloWorld() : QWidget(), mPushButton(new QPushButton("Hello, World!", this)) { connect(mPushButton, SIGNAL(clicked()), this, SLOT(handleButtonClicked())); } HelloWorld::~HelloWorld() {} void HelloWorld::handleButtonClicked() { std::cout << "Hello, World!" << std::endl; } int main(int argc, char *argv[]) { QApplication app(argc, argv); HelloWorld helloWorld; app.setMainWidget(&helloWorld); helloWorld.show(); return app.exec(); }
bprint("Hello World\n");
REM Hello World in QuickBASIC PRINT "Hello World!" END
cat("Hello world\n")
print *, 'hello, world' end
' Hello msgBox "Hello World!"
print "Hello, World!"
Red [ Title: "Simple hello world script" ] print "Hello World!"
$ENTRY GO{=<Prout 'Hello, World!'>;}
say "Hello, World!"
See "Hello, World!" Put "Hello, World!" Load "stdlib.ring" Print("Hello, World!")
.data
msg: .asciiz "Hello, world!"
.align 2
.text
.globl main
main:
la $a0,msg
li $v0,4
syscall
jr $ra
* "Hello, world!" end
/FREE DSPLY 'Hello, World!'; *InLR = *On; /END-FREE
Traditional Syntax
d TestMessage c Const( 'Hello, World!' ) c TestMessage DSPLY c EVAL *InLR = *On
Message Window
mwin("Hello, World!") wait()
On Screen Text
text(1,1"Hello, World!") wait()
<< CLLCD "Hello, World!" 1 DISP 0 WAIT DROP >>
[Hello World!];
_name Hello~World! pause Hello~World! exit _end
{\rtf1\ansi\deff0 {\fonttbl {\f0 Courier New;}} \f0\fs20 Hello, World! }
Hello () TEXT "Hello, world!"
puts "Hello, World!"
fn main() { println!("Hello, world!"); }
cat("Hello world\n")
message("Hello, world!");
data _null_; put 'Hello, World!'; run;
class HELLO_WORLD is main is #OUT+"Hello world\n"; end; end;
object HelloWorld with Application { Console.println("Hello, World!"); }
program HelloWorld; begin WriteLn('Hello world!'); end.
(display "Hello world!") (newline)
print "Hello World!"
sed -ne '1s/.*/Hello, World!/p'
$ include "seed7_05.s7i"; const proc: main is func begin writeln("Hello, World!"); end func;
'Hello, World!' print.
-- Hello in Setl2 procedure Hello(); print "Hello World!"; end Hello;
BEGIN OutText("Hello, World!"); OutImage; END
Transcript show: 'Hello, World!'; cr
<!-- Hello World in SMIL --> <smil> <head> <layout> <root-layout width="300" height="160" background-color="white"/> <region id="text_region" left="115" top="60"/> </layout> </head> <body> <text src="data:,Hello%20World!" region="text_region"> <param name="fontFace" value="Arial"/> </text> </body> </smil>
print "Hello, World!\n";
OUTPUT = "Hello, World!" END
'set up initial variables struct.follow { cpu.fan.speed(500.rpm) cpu.max.process(100) } < logic.handle(0) int main() int var() array.max(100000000) > 'open and write the text in a free handle window open mainwin(io<std>) as free(1) { write.free(1).("Hello",&sym," world",&sym)(&sym<",">&sym<"!"> apply.free(1) to text } 'reset the fan, cpu, and vars < logic(std) fan(std.auto) cpu.max(auto) unint main() unint var() un.array.max(std) > 'end end .end/
Do Not Adieu, a play in two acts.
Romeo, a young man with a remarkable patience.
Juliet, a likewise young woman of remarkable grace.
Ophelia, a remarkable woman much in dispute with Hamlet.
Hamlet, the flatterer of Andersen Insulting A/S.
Act I: Hamlet's insults and flattery.
Scene I: The insulting of Romeo.
[Enter Hamlet and Romeo]
Hamlet:
You lying stupid fatherless big smelly half-witted coward!
You are as stupid as the difference between a handsome rich brave
hero and thyself! Speak your mind!
You are as brave as the sum of your fat little stuffed misused dusty
old rotten codpiece and a beautiful fair warm peaceful sunny summer's
day. You are as healthy as the difference between the sum of the
sweetest reddest rose and my father and yourself! Speak your mind!
You are as cowardly as the sum of yourself and the difference
between a big mighty proud kingdom and a horse. Speak your mind.
Speak your mind!
[Exit Romeo]
Scene II: The praising of Juliet.
[Enter Juliet]
Hamlet:
Thou art as sweet as the sum of the sum of Romeo and his horse and his
black cat! Speak thy mind!
[Exit Juliet]
Scene III: The praising of Ophelia.
[Enter Ophelia]
Hamlet:
Thou art as beautiful as the difference between Romeo and the square
of a huge green peaceful tree. Speak thy mind!
Thou art as lovely as the product of a large rural town and my amazing
bottomless embroidered purse. Speak thy mind!
Thou art as loving as the product of the bluest clearest sweetest sky
and the sum of a squirrel and a white horse. Thou art as beautiful as
the difference between Juliet and thyself. Speak thy mind!
[Exeunt Ophelia and Hamlet]
Act II: Behind Hamlet's back.
Scene I: Romeo and Juliet's conversation.
[Enter Romeo and Juliet]
Romeo:
Speak your mind. You are as worried as the sum of yourself and the
difference between my small smooth hamster and my nose. Speak your
mind!
Juliet:
Speak YOUR mind! You are as bad as Hamlet! You are as small as the
difference between the square of the difference between my little pony
and your big hairy hound and the cube of your sorry little
codpiece. Speak your mind!
[Exit Romeo]
Scene II: Juliet and Ophelia's conversation.
[Enter Ophelia]
Juliet:
Thou art as good as the quotient between Romeo and the sum of a small
furry animal and a leech. Speak your mind!
Ophelia:
Thou art as disgusting as the quotient between Romeo and twice the
difference between a mistletoe and an oozing infected blister! Speak
your mind!
[Exeunt]
class Hello { static public main: args { Console << "Hello, World!\n"; } }
with Spark_IO; --# inherit Spark_IO; --# main_program; procedure Hello_World --# global in out Spark_IO.Outputs; --# derives Spark_IO.Outputs from Spark_IO.Outputs; is begin Spark_IO.Put_Line (Spark_IO.Standard_Output, "Hello, World!", 0); end Hello_World;
OUTPUT = "Hello, World!" END
1.0 print Hello, World! end
ECHO "Hello, world!".
CREATE TABLE message (text char(15)); INSERT INTO message (text) VALUES ('Hello, World!'); SELECT text FROM message; DROP TABLE message;
RACINE: HELLO_WORLD.
NOTIONS: HELLO_WORLD : ecrire("Hello, World!").
Define program in script (.do-file) or at command line:
program hello /*Define Hello, world! program*/ di "Hello, world!" end hello /*run Hello, world! program*/
di "Hello, world!"
"Hello World".postln;
<?xml version="1.0" encoding="utf-8" standalone="no"?> <svg width="240" height="100" viewBox="0 0 240 100" zoomAndPan="disable" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <title>Hello World</title> <g> <text x="10" y="50">Hello World</text> <animate attributeName='opacity' values='0;1' dur='4s' fill='freeze' begin="0s"/> </g> </svg>
print("hello world")
%begin @jump $main %main.0 @echo %msg %main.1 @end %main.count 2 %msg Hello, world!
?TACL HELLO #OUTPUT Hello, World!
puts "Hello, World!"
!Hello in TECO FTHello World$
[% GET "Hola mundo!"; %]
Hello world \bye
10 REM Hello World in TI BASIC 20 REM for the TI99 series computer 100 CALL CLEAR 110 PRINT "HELLO WORLD" 120 GOTO 120
label .l -text "Hello World!" pack .l
public class HelloWorld { %include { string.tom } public final static void main(String[] args) { String who = "world"; %match(String who) { "World" -> { System.out.println("Hello, " + who + "!"); } _ -> { System.out.println("Don't panic"); } } }
Declare @Output varchar(16) Set @Output='Hello, world!' Select 'Output' = @Output
Select 'Hello, world!' Print 'Hello, world!'
module hello_world { control { log("Hello, world!"); } }
put "Hello, World!"
Ubercode 1 class Hello public function main() code call Msgbox("Hello", "Hello, world!") end function end class
message "Hello, world!"
echo 'Hello, World!'
cat <<'DELIM' Hello, World! DELIM
printf '%s'
class HelloHUD extends HudBase; simulated function DrawHudPassC (Canvas C) { C.SetPos( 0.50*C.ClipX , 0.50*C.ClipY); C.DrawText("Hello World!"); } defaultproperties { }
module main; initial begin $display("Hello, World"); $finish ; end endmodule
use std.textio.all; ENTITY hello IS END ENTITY hello; ARCHITECTURE Scriptol OF hello IS CONSTANT message : string := "hello world"; BEGIN PROCESS variable L: line; BEGIN write(L, message); writeline(output, L); wait; END PROCESS; END ARCHITECTURE Scriptol;
WScript.Echo "Hello, world!"
Sub Main() MsgBox "Hello, world!" End Sub
Private Sub frmForm_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load MessageBox.Show("Hello World!", "HELLO WORLD") Me.Close() End Sub
Public Class MyApplication Shared Sub Main() MessageBox.Show("Hello World!", "HELLO WORLD") End Sub End Class
info Hello world!
#include @"pfc\console\console.ph" goal console::init(), stdio::write("Hello, World!").
$ WRITE SYS$OUTPUT "Hello World!"
Shape { geometry Text {string "Hello World!"} }
#include <windows.h> int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MessageBox(NULL, "Hello, World!", "", MB_OK); return 0; }
"Hello, world!"
Write-Host "Hello, world!"
echo "Hello, world!"
[System.Console]::WriteLine("Hello, world!")
WScript.Echo("Hello World!");
class classHello { } static void main(args Args) { dialog dialog; dialog = new dialog(); dialog.addText("Hello World!"); dialog.run(); }
<Page xmlns="http://schemas.microsoft.com/winfx/avalon/2005"> <TextBlock>Hello, World!</TextBlock> </Page>
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <title>Hello</title> </head> <body> <p>Hello, World!</p> </body> </html>
use XL.UI.CONSOLE WriteLn "Hello, world!"
import IO = XL.UI.CONSOLE IO.WriteLn "Hello, world!"
<?xml version="1.0" encoding="ISO-8859-1"?> <?xml-stylesheet type="text/xsl" href="HelloWorld.xsl" ?> <!-- Hello in XML --> <text> <string>Hello, World!</string> </text>
(: Hello with XQuery :) let $i := "Hello World!" return $i
<print>Hello, world!</print>
<xsl:template match="/"> <xsl:text>Hello, World!</xsl:text> </xsl:template>
<?xml-stylesheet href="chrome://global/skin" type="text/css" ?> <window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul" align="center" pack="center" flex="1"> <description>Hello, World!</description> </window>
write, "Hello, world!";
^XA ^LH30,6161 ^FO20,10 ^ADN,90,50 ^FDWikipedia^FS ^XZ
print Hello, world!
@echo Hello, world
message "Hello, World!" with style = popup;
// Hello World in 4Test testcase printHelloWorld() print("Hello World!")