Skip to content

Releases: justinfx/MayaSublime

Release v3.1.3

30 Sep 19:05
Compare
Choose a tag to compare

New in 3.1.3

  • [#41] Fix crash in Maya 2022 (py3) with "receive_maya_output" enabled

Release v3.1.2

29 Sep 21:26
Compare
Choose a tag to compare

New in 3.1.2

  • [#40] Make utf-8 file open backwards compatible for py2

Release v3.1.1

26 Sep 20:07
Compare
Choose a tag to compare

New in 3.1.1

  • [#38] Read whole-file source code using 'utf-8' encoding

Release v3.1.0

23 Sep 21:17
Compare
Choose a tag to compare

New in 3.1.0

  • #36: Update support for python >= 3.7 by replacing deprecated use of execfile when running whole-file code
  • Improve handling of default settings values when not defined in user settings (host, port, ...)
  • Clean up imports

Patch release 3.0.4

02 Jul 21:33
Compare
Choose a tag to compare

New in 3.0.4

  • #29: Fix wrong Python scope being used when "no_collisions" is false

New in 3.0.3

  • #33: Added a missing import of the sys module, to the script editor callback function

Patch 3.0.2

05 Nov 20:49
Compare
Choose a tag to compare
  • #28 - Added missing sys module import, for script editor output support
  • Updated README

Patch 3.0.1

12 Sep 20:26
Compare
Choose a tag to compare
  • Fix a bug where MayaSublime plugin would crash when loading, after being installed through Package Control. This is because the plugin is installed as an archive file and fails to find a resource file to load.

3.0.0 Release

12 Sep 04:23
Compare
Choose a tag to compare

3.0.0

  • #26 : Optional support for wrapping commands in an Undo (add "create_undo": true to user prefs)
  • #26 : Optional support for having Maya publish all Script Editor output to Sublime console

Patch v2.3.1

15 Jun 10:47
Compare
Choose a tag to compare
  • Fix syntax error in json settings file

2.3.0 Release

14 Jun 20:04
Compare
Choose a tag to compare

2.3.0

  • Add "no_collisions" setting to toggle namespacing Python code #25 (thanks darkvertex)

2.2.1

  • Add option "strip_sending_comments" with a default value of true, controlling whether single-line comments from selected source code is stripped before sending code selections to Maya. Sending whole files (nothing selected) always sends executed all content. This was existing behavior to reduce the amount of data being sent to the commandPort, but can lead to incorrect line numbers when errors are reported in Maya. So you can disable it if you are having trouble debugging with what Maya reports.

2.2.0

  • Modified the way selected MEL source is collected and sent to Maya, to fix breakage with trailing line comments or multi-line comments

2.1.0

  • Added MEL snippets (contributed by Madoodia)

2.0.0

  • MayaSublime has been updated adding support for ST3 compatibility.