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--- | ||
layout: about | ||
title: about | ||
permalink: / | ||
description: PhD Candidate, University of Bath | ||
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profile: | ||
align: right | ||
image: me_2024.jpg | ||
address: > | ||
<p>1W 4.20</p> | ||
<p>University of Bath, Claverton Down </p> | ||
<p>Bath BA2 7AY</p> | ||
news: true # includes a list of news items | ||
selected_papers: false # includes a list of papers marked as "selected={true}" | ||
social: true # includes social icons at the bottom of the page | ||
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Hi! I'm Jack, a PhD student at the University of Bath. I'm fortunate to be supervised by [Vinay Namboodiri](https://vinaypn.github.io/) and [Darren Cosker](https://www.cs.bath.ac.uk/~dpc/). I'm a part of [ART-AI](https://cdt-art-ai.ac.uk/) and [CAMERA](https://www.camera.ac.uk/). I have completed an internship with Epic Games, and am starting on a research internship at Microsoft this summer. I also run [RealSyncAI](http://realsyncai.com/) to communicate information around lip-sync models, deepfakes and video dubbing. | ||
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My research is centred around deep learning for Digital Humans. In particular, I'm looking at *style* in 2D and 3D facial animation, in particular emotional and idiosyncratic. The ultimate aim of my research is to allow for the creation and editing of facial video and 3D animations without the need for artistic skill or expensive performance capture systems. I'm also trying to keep it with the latest tech including: Gaussian Splatting, NeRFs, Diffusion Models, Transformers and Inverse/Differentiable Rendering. It's a lot! |