This is an old project I did after my MA in 2006. It is a continuation of the hardware and software I developed on the MA for Gameboy Original.
It is a custom cartridge (origrina design by (will find name asap)) running a Drum machine ROM, where the drum kicks triggered a series of solenoids placed on different surfaces for different noises.
I set up a demo table and invited people to play with it at various events with koept.net
V1.2 had the following functions
- Note On/Off
- Channel Mute On/Off
- Speed Up/Down
- Loop Length 2-32 steps