A JavaScript and React implementation of the classic MineSweeper game.
The game is deployed on GitHub pages and can be played here:
-
click
/tap
on the emoji to start a new game -
left click
/tap
on a minefield position to reveal -
right-click
/long press
to cycle through flag/possible/none markers
The game is over when all non-mined positions have been revealed or a mine has been revealed.
There are 3 difficulty levels:
-
easy
- 72 positions / 10 mines (density: 7.2) -
medium
- 288 positions / 47 mines (density: 6.1) -
hard
- 504 positions / 100 mines (density: 5.0)
The dimensions of the minefield depend on the available screen size.
This project was bootstrapped with Create React App
Clone the repository:
git clone [email protected]:jonurry/react-minesweeper.git
Install dependencies:
yarn install
Build the app:
yarn build
Start the app:
yarn start
then open a browser at:
localhost:3000
Test the app:
yarn test
Enjoy!
-
JavaScript
- All game logic written from scratch -
React
- UI components -
Jest
- Game logic and UI tested -
Enzyme
- React component rendering tests -
Material UI
- Styling of react components based on Google Material UI -
GitHub Pages
- for app deployment -
Progressive Web App
- The app can be added to the home screen of mobiles, tablets and windows devices to appear like an installed app. -
SVG Icons
- All icons are scalable vector graphics (SVG). These have a small file size and can be infinitley scaled without losing definition. -
CSS Animation
- UI elements are animated. e.g revealed minefield positions flip over and exploded mines pulsate. This increases user delight and engagement.