- switched to typescript 2.0 (this breaks node support for unit tests)
- Yendor toolkit
- separate console and console rendering features
- Umbra framework
- nodes rendered in ascending z-order. scene hierarchy not taken into account anymore
- GeneRogue
- new pickable and static containers : pouch, bag, satchel, map case, key ring, barrel, chests
- drag'n drop inventory management
- loot ui
- you can loot creatures corpses