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Update README.md to include more accurate plans
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jemminiz authored Sep 29, 2023
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Expand Up @@ -9,7 +9,7 @@ Started development 9/12/2023

The plan for this program (so far) is to simply show, given what family member is being played, what the most effective savagery is
in terms of the most commonly run toughness (gauged simply by the even numbers of toughness, so maybe not as accurate as something
with better data of who runs numbers of toughness)
with better data of who runs numbers of toughness, but will still be relatively accurate due to the changes of hits being linear)

Use: Input family member being played (will probably be a dropdown once website is created), input stat numbers, returns how much your savagery
does for your character based on toughness (in increments of 5), returns how much blood gain you get per hit, execution, or blood
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