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3D graphics engine built for academic purposes using C/C++ and OpenGL

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3D Engine

3D graphics engine built for academic purposes using C/C++ and OpenGL. The engine is capable of rendering scenes based on XML files the specify the configuration of a given scene and the models that are to be rendered.

Project developed in the context of the Computer Graphics course at Universidade do Minho.

For more information you can have a look here (PT version only).

Setup

Dependencies/Prerequisites

Usage

Build

Result

Running: ./engine solarSystem.xml with engine and solarSystem.xml in the directory should result in the following scene: Solar System Scene

Build Status

Build Status

Built With

License

Licensed under the MIT License, see LICENSE.md for more details.

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3D graphics engine built for academic purposes using C/C++ and OpenGL

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