3D graphics engine built for academic purposes using C/C++ and OpenGL. The engine is capable of rendering scenes based on XML files the specify the configuration of a given scene and the models that are to be rendered.
Project developed in the context of the Computer Graphics course at Universidade do Minho.
For more information you can have a look here (PT version only).
Running: ./engine solarSystem.xml
with engine and solarSystem.xml in the directory should result in the following scene:
Licensed under the MIT License, see LICENSE.md for more details.