This project is a retro-style game development program written in C++, which provides a virtual fantasy console with limited hardware specifications to simulate the constraints of retro gaming hardware.
It includes Lua scripting and custom development tools such as a text and sprite editor.
- Graphics rendering
- Sprite editor
- Text editor
- Lua scripting
Missing/Planned Features
- Save and run cartridges
- Sound
I haven't used any cross-platform build system in this project so you will need to have Visual Studio installed.
- Open Solution in Visual Studio
- Click Build
If you would like to contribute to this project, please feel free to open an issue or submit a pull request.
This project is licensed under the MIT License - see the LICENSE.md file for details.