Generates a 3D model reconstruction of a scene from stereo video. The process is based on the KinectFusion paper by Microsoft Research with the additional first step of computing disparity from the stereo footage.
The process is broken into stages:
- Extracting depth from the scene by computing stereo disparity
- Converting the pixel disparity values into real word depth values
- Tracking the pose of the camera between frames
- Integrating the data from the frame into the volumetric 3D model
- Rendering the volumetric model via ray casting
- Tracking the pose of the camera (work in progress)
- Integrating the data from the frame
Copyright 2015 Jaween Ediriweera
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
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