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-Button, Joystick support for Caanoo added
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Original file line number | Diff line number | Diff line change |
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@@ -1,90 +1,90 @@ | ||
/******************************************************************************* | ||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | ||
(c) Copyright 1996 - 2002 Gary Henderson ([email protected]) and | ||
Jerremy Koot ([email protected]) | ||
(c) Copyright 2001 - 2004 John Weidman ([email protected]) | ||
(c) Copyright 2002 - 2004 Brad Jorsch ([email protected]), | ||
funkyass ([email protected]), | ||
Joel Yliluoma (http://iki.fi/bisqwit/) | ||
Kris Bleakley ([email protected]), | ||
Matthew Kendora, | ||
Nach ([email protected]), | ||
Peter Bortas ([email protected]) and | ||
zones ([email protected]) | ||
C4 x86 assembler and some C emulation code | ||
(c) Copyright 2000 - 2003 zsKnight ([email protected]), | ||
_Demo_ ([email protected]), and Nach | ||
C4 C++ code | ||
(c) Copyright 2003 Brad Jorsch | ||
DSP-1 emulator code | ||
(c) Copyright 1998 - 2004 Ivar ([email protected]), _Demo_, Gary Henderson, | ||
John Weidman, neviksti ([email protected]), | ||
Kris Bleakley, Andreas Naive | ||
DSP-2 emulator code | ||
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and | ||
Lord Nightmare ([email protected] | ||
OBC1 emulator code | ||
(c) Copyright 2001 - 2004 zsKnight, pagefault ([email protected]) and | ||
Kris Bleakley | ||
Ported from x86 assembler to C by sanmaiwashi | ||
SPC7110 and RTC C++ emulator code | ||
(c) Copyright 2002 Matthew Kendora with research by | ||
zsKnight, John Weidman, and Dark Force | ||
S-DD1 C emulator code | ||
(c) Copyright 2003 Brad Jorsch with research by | ||
Andreas Naive and John Weidman | ||
S-RTC C emulator code | ||
(c) Copyright 2001 John Weidman | ||
ST010 C++ emulator code | ||
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora | ||
Super FX x86 assembler emulator code | ||
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault | ||
Super FX C emulator code | ||
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman | ||
SH assembler code partly based on x86 assembler code | ||
(c) Copyright 2002 - 2004 Marcus Comstedt ([email protected]) | ||
Specific ports contains the works of other authors. See headers in | ||
individual files. | ||
Snes9x homepage: http://www.snes9x.com | ||
Permission to use, copy, modify and distribute Snes9x in both binary and | ||
source form, for non-commercial purposes, is hereby granted without fee, | ||
providing that this license information and copyright notice appear with | ||
all copies and any derived work. | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event shall the authors be held liable for any damages | ||
arising from the use of this software. | ||
Snes9x is freeware for PERSONAL USE only. Commercial users should | ||
seek permission of the copyright holders first. Commercial use includes | ||
charging money for Snes9x or software derived from Snes9x. | ||
The copyright holders request that bug fixes and improvements to the code | ||
should be forwarded to them so everyone can benefit from the modifications | ||
in future versions. | ||
Super NES and Super Nintendo Entertainment System are trademarks of | ||
Nintendo Co., Limited and its subsidiary companies. | ||
/******************************************************************************* | ||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | ||
(c) Copyright 1996 - 2002 Gary Henderson ([email protected]) and | ||
Jerremy Koot ([email protected]) | ||
(c) Copyright 2001 - 2004 John Weidman ([email protected]) | ||
(c) Copyright 2002 - 2004 Brad Jorsch ([email protected]), | ||
funkyass ([email protected]), | ||
Joel Yliluoma (http://iki.fi/bisqwit/) | ||
Kris Bleakley ([email protected]), | ||
Matthew Kendora, | ||
Nach ([email protected]), | ||
Peter Bortas ([email protected]) and | ||
zones ([email protected]) | ||
C4 x86 assembler and some C emulation code | ||
(c) Copyright 2000 - 2003 zsKnight ([email protected]), | ||
_Demo_ ([email protected]), and Nach | ||
C4 C++ code | ||
(c) Copyright 2003 Brad Jorsch | ||
DSP-1 emulator code | ||
(c) Copyright 1998 - 2004 Ivar ([email protected]), _Demo_, Gary Henderson, | ||
John Weidman, neviksti ([email protected]), | ||
Kris Bleakley, Andreas Naive | ||
DSP-2 emulator code | ||
(c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and | ||
Lord Nightmare ([email protected] | ||
OBC1 emulator code | ||
(c) Copyright 2001 - 2004 zsKnight, pagefault ([email protected]) and | ||
Kris Bleakley | ||
Ported from x86 assembler to C by sanmaiwashi | ||
SPC7110 and RTC C++ emulator code | ||
(c) Copyright 2002 Matthew Kendora with research by | ||
zsKnight, John Weidman, and Dark Force | ||
S-DD1 C emulator code | ||
(c) Copyright 2003 Brad Jorsch with research by | ||
Andreas Naive and John Weidman | ||
S-RTC C emulator code | ||
(c) Copyright 2001 John Weidman | ||
ST010 C++ emulator code | ||
(c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora | ||
Super FX x86 assembler emulator code | ||
(c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault | ||
Super FX C emulator code | ||
(c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman | ||
SH assembler code partly based on x86 assembler code | ||
(c) Copyright 2002 - 2004 Marcus Comstedt ([email protected]) | ||
Specific ports contains the works of other authors. See headers in | ||
individual files. | ||
Snes9x homepage: http://www.snes9x.com | ||
Permission to use, copy, modify and distribute Snes9x in both binary and | ||
source form, for non-commercial purposes, is hereby granted without fee, | ||
providing that this license information and copyright notice appear with | ||
all copies and any derived work. | ||
This software is provided 'as-is', without any express or implied | ||
warranty. In no event shall the authors be held liable for any damages | ||
arising from the use of this software. | ||
Snes9x is freeware for PERSONAL USE only. Commercial users should | ||
seek permission of the copyright holders first. Commercial use includes | ||
charging money for Snes9x or software derived from Snes9x. | ||
The copyright holders request that bug fixes and improvements to the code | ||
should be forwarded to them so everyone can benefit from the modifications | ||
in future versions. | ||
Super NES and Super Nintendo Entertainment System are trademarks of | ||
Nintendo Co., Limited and its subsidiary companies. | ||
*******************************************************************************/ | ||
|
||
uint16 DSP3_DataROM[1024] = { | ||
|
@@ -725,4 +725,4 @@ uint8 DSP3GetByte(uint16 address) | |
} | ||
|
||
return (uint8) DSP3_SR; | ||
} | ||
} |
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