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Game of life

This is a small implementation of John Horton Conway's "Game of Life" using Angular.

In this stage, the user can:

  • configure the canvas (width, height, colors, frames per second)
  • start a game with random cells
  • see the next generation
  • start the game in autoplay mode
  • stop the autoplay mode

Run the project

clone the project: git clone https://github.com/ionutVizitiu/game-of-life.git
go inside the project: cd game-of-life
install dependencies: npm i
run the project: ng serve -o
see it in action

Future features

  • select cells to begin with

This project was generated with Angular CLI version 6.2.1.

Development server

Run ng serve for a dev server. Navigate to http://localhost:4200/. The app will automatically reload if you change any of the source files.

Code scaffolding

Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.

Build

Run ng build to build the project. The build artifacts will be stored in the dist/ directory. Use the --prod flag for a production build.

Running unit tests

Run ng test to execute the unit tests via Karma.

Running end-to-end tests

Run ng e2e to execute the end-to-end tests via Protractor.

Further help

To get more help on the Angular CLI use ng help or go check out the Angular CLI README.

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Game of Life - Angular version

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