This is a small implementation of John Horton Conway's "Game of Life" using Angular.
In this stage, the user can:
- configure the canvas (width, height, colors, frames per second)
- start a game with random cells
- see the next generation
- start the game in autoplay mode
- stop the autoplay mode
clone the project: git clone https://github.com/ionutVizitiu/game-of-life.git
go inside the project: cd game-of-life
install dependencies: npm i
run the project: ng serve -o
see it in action
- select cells to begin with
This project was generated with Angular CLI version 6.2.1.
Run ng serve
for a dev server. Navigate to http://localhost:4200/
. The app will automatically reload if you change any of the source files.
Run ng generate component component-name
to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module
.
Run ng build
to build the project. The build artifacts will be stored in the dist/
directory. Use the --prod
flag for a production build.
Run ng test
to execute the unit tests via Karma.
Run ng e2e
to execute the end-to-end tests via Protractor.
To get more help on the Angular CLI use ng help
or go check out the Angular CLI README.