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Merge pull request #162 from infstellar/dev
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[ | ||
"Court of Flowing Sand", | ||
"Momiji-Dyed Court", | ||
"菫色之庭", | ||
"Slumbering Court", | ||
"Valley of Remembrance", | ||
"Forsaken Rift", | ||
"Midsummer Courtyard", | ||
"Cecilia Garden", | ||
"Taishan Mansion", | ||
"Clear Pool and Mountain Cavern", | ||
"Domain of Guyun", | ||
"Hidden Palace of Lianshan Formula", | ||
"Hidden Palace of Zhou Formula", | ||
"Hidden Palace of Lianshan Formula", | ||
"Domain of Guyun", | ||
"Ridge Watch", | ||
"Taishan Mansion", | ||
"菫色之庭", | ||
"Momiji-Dyed Court", | ||
"Court of Flowing Sand", | ||
"The Lost Valley", | ||
"Cecilia Garden", | ||
"Forsaken Rift", | ||
"Midsummer Courtyard", | ||
"Valley of Remembrance", | ||
"Slumbering Court", | ||
"Peak of Vindagnyr", | ||
"Spire of Solitary Enlightenment", | ||
"Steeple of Ignorance", | ||
"Spire of Solitary Enlightenment", | ||
"Tower of Abject Pride", | ||
"City of Gold", | ||
"Molten Iron Fortress" | ||
"Molten Iron Fortress", | ||
"罪祸的终末", | ||
"深潮的余响", | ||
"苍白的遗荣", | ||
"临瀑之城" | ||
] |
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[ | ||
"椛染之庭", | ||
"砂流之庭", | ||
"菫色之庭", | ||
"沉眠之庭", | ||
"华池岩岫", | ||
"铭记之谷", | ||
"忘却之峡", | ||
"仲夏庭园", | ||
"塞西莉亚苗圃", | ||
"太山府", | ||
"孤云凌霄之处", | ||
"山脊守望", | ||
"华池岩岫", | ||
"无妄引咎密宫", | ||
"震雷连山密宫", | ||
"孤云凌霄之处", | ||
"山脊守望", | ||
"菫色之庭", | ||
"椛染之庭", | ||
"砂流之庭", | ||
"岩中幽谷", | ||
"仲夏庭园", | ||
"塞西莉亚苗圃", | ||
"忘却之峡", | ||
"铭记之谷", | ||
"沉眠之庭", | ||
"芬德尼尔之顶", | ||
"昏识塔", | ||
"有顶塔", | ||
"缘觉塔", | ||
"有顶塔", | ||
"赤金的城墟", | ||
"熔铁的孤塞" | ||
"熔铁的孤塞", | ||
"罪祸的终末", | ||
"深潮的余响", | ||
"苍白的遗荣", | ||
"临瀑之城" | ||
] |
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Original file line number | Diff line number | Diff line change |
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@@ -1,3 +1,8 @@ | ||
from source.manager.asset import ImgIcon, Area, Text, LOG_WHEN_TRUE | ||
from source.manager.asset import ImgIcon, Area, Text, LOG_WHEN_TRUE, Button | ||
|
||
IconGeneralChallengeSuccess = ImgIcon(threshold=0.99, print_log=LOG_WHEN_TRUE) | ||
IconGeneralChallengeSuccess = ImgIcon(threshold=0.99, print_log=LOG_WHEN_TRUE) | ||
ButtonDomainFailure = Button(threshold=0.98) | ||
ButtonDomainRetry = Button(threshold=0.98) | ||
AreaDomainFailure = Area() | ||
TextDomainExit = Text(zh='退出秘境',cap_area=AreaDomainFailure.position) | ||
TextDomainRechallenge = Text(zh='再次挑战',cap_area=AreaDomainFailure.position) |
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