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Releases: inferno-collection/Ladders

Public Beta Version 1.3

17 Jul 06:57
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Inferno Collection: Ladders

Build Status

Public Beta Version 1.3

Adds working ladders to FiveM, ideal for Fire Department use. Ladders are stored in a configurable list of vehicles, with each vehicle being able to carry a configurable maximum amount of ladders. The resource includes a custom ladder model as well.

Presently, the following can be customized:

  • Which vehicles ladders can be taken from, and how many ladders each vehicle has.

Development Showcase Video

Watch the Development Showcase video


Pictures

Holding Ladder

Placing Ladder

Climbing Ladder

Download

https://github.com/inferno-collection/Ladders/releases

The Inferno Collection Team

Public Alpha Version 1.3 HOTFIX

06 Jun 15:24
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Pre-release

DO NOT BLINDLY UPDATE // THIS IS A DEVELOPMENT BUILD

Important Note: If you test this resource in your server, please report back to us! We have not thoroughly tested this update and would appreciate your feedback.

Added:

  • Network control request when trying to pick-up a ladder, which should fix an issue where only the person would dropped a ladder could pick it up.

Changed:

  • Ladders that are being carried a no longer networked, meaning the individual clients create them on their own machines. The advantage of this is that rotation and position can now be set with their being any lag or delay viable.
  • Improve climbing animations a little. Still jank, but like 10% less jank.

Fixed:

  • Ladders sometimes floating in midair when you dropped them.
  • Players who joined after a ladder was placed not being able to see said ladder.

Removed:

  • Some unneeded notifications, like "You Dropped a Ladder!": yes, I think we can all see that.

Public Alpha Version 1.3

06 Jun 14:43
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Pre-release

DO NOT BLINDLY UPDATE // THIS IS A DEVELOPMENT BUILD

Important Note: If you test this resource in your server, please report back to us! We have not thoroughly tested this update and would appreciate your feedback.

Added:

  • Network control request when trying to pick-up a ladder, which should fix an issue where only the person would dropped a ladder could pick it up.

Changed:

  • Ladders that are being carried a no longer networked, meaning the individual clients create them on their own machines. The advantage of this is that rotation and position can now be set with their being any lag or delay viable.
  • Improve climbing animations a little. Still jank, but like 10% less jank.

Fixed:

  • Ladders sometimes floating in midair when you dropped them.
  • Players who joined after a ladder was placed not being able to see said ladder.

Removed:

  • Some unneeded notifications, like "You Dropped a Ladder!": yes, I think we can all see that.

Public Alpha Version 1.2

14 May 16:48
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Pre-release

DO NOT BLINDLY UPDATE // THIS IS A DEVELOPMENT BUILD

Important Note: If you test this resource in your server, please report back to us! We have not thoroughly tested this update and would appreciate your feedback.

Added:

  • New, taller, metal ladder, courtesy of Adam Fenton#4173.
  • One-click climb button.
    • Now when you walk up to a ladder, it determines if you are at the top or button of the ladder, and automatically lets you climb in the correct direction.

Changed:

  • Climbing function to use a loop instead of a long chain.
  • Master loop to increase efficiency.
  • When you reach the top of a ladder it now 'throws' you a little bit further.
  • When you reach the bottom of a ladder it now places you a bit better on the ground.
  • Updated manifest file to latest spec.
  • Most "s to 's to match new project standards.

Public Alpha Version 1.1

16 Jan 08:16
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Pre-release

The delete command how now been removed, and replaced with /ladder store. This new command allows you to place ladders back into any vehicle that can carry ladders, and has room to do so; how many ladders a vehicle model can carry can be defined in the config. A ladder does not have to be placed back into the vehicle it was removed from, as long as it has enough room for another ladder.

Removed some networking natives that were not needed apparently; resource seems to run fine without them, soooo, cool?

Changed the client and server event names and structure, just because a lot of the stuff was the same anyway.

Public Alpha Version 1.11

14 May 16:41
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Pre-release

DO NOT BLINDLY UPDATE // THIS IS A DEVELOPMENT BUILD

Important Note: If you test this resource in your server, please report back to us! We have not thoroughly tested this update and would appreciate your feedback.

Added:

  • New, taller, metal ladder, courtesy of Adam Fenton#4173.
  • One-click climb button.
    • Now when you walk up to a ladder, it determines if you are at the top or button of the ladder, and automatically lets you climb in the correct direction.

Changed:

  • Climbing function to use a loop instead of a long chain.
  • Master loop to increase efficiency.
  • When you reach the top of a ladder it now 'throws' you a little bit further.
  • When you reach the bottom of a ladder it now places you a bit better on the ground.
  • Updated manifest file to latest spec.
  • Most "s to 's to match new project standards.

Public Alpha Version 1.0

30 Dec 08:50
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Pre-release

Commands:

  • /ladder collect
    • Allows you to collect a ladder from any vehicle listed in the config
  • /ladder delete
    • Deletes the ladder in your hand
    • This is temporary until a proper system to collect and store ladders is made.

Every other feature of the resource can be found through the in-game prompts. Tested on localhost with no major issues. Tested on the test server with one other person with no major issues. If you test this resource in your server, please report back to us! We have not thoroughly tested this update and would appreciate your feedback.

Known bugs: Carrying the ladder looks unlegit, climbing the ladder looks a bit unlegit as well, all will be improved in-time.

Disregard

14 May 16:36
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v0.0

Initial commit