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Upstream merge #280
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Upstream merge #280
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…e contraband + minor sprite change for consistency (space-wizards#32193) * adds new icon, changes binary key icon and frame, changes contraband designation * added back the regular key as admeme because it makes sense (why am I not thinking about these things) * hehe I cannot read!
* a deadly weh * Updated meteorswarms.yml Updated probabilities to match exactly 1 * Updated immovable_rod.yml Removed rotation --------- Co-authored-by: august-sun <[email protected]>
* Eat the chocolate * Update toxins.yml * fully delete threshold lines * Update snacks.yml * Fix tags Co-authored-by: slarticodefast <[email protected]> --------- Co-authored-by: slarticodefast <[email protected]>
* Localization of steal targets * Correction of localization of theft objects * The second correction of the localization of theft targets * Update steal-target-groups.ftl Co-authored-by: Ed <[email protected]> * Revision of the localization method * Choosing a simple option for localization * Fix TechnologyDisk name * Corrections based on feedback received * correction of declension --------- Co-authored-by: Ed <[email protected]>
* Buffs crayons to 45 uses * Update Resources/Prototypes/Entities/Objects/Fun/crayons.yml Co-authored-by: slarticodefast <[email protected]> --------- Co-authored-by: slarticodefast <[email protected]>
* inner anomaly * anomaly pulse action * test anom mine * Update anomalies.yml * fix action cooldown * pyro_eyes * clientsystem * experiments * blya * some telegraphy * shock eyes! * shadow eyes * separate files * frosty eyes * fix * flora eyes * bluespace eyes * flesh eyes * redoing injction * auto add layers * пипяу * new injector component * stupid me * nice marker injectors * anomaly spawn on shutdown * gravity anom * dead anomaly spawning * add VOX states * sprite specific layers support * technology anom infection * auto detach anomalies that have moved away * Update anomaly_injections.yml * anomalyspawner integration * rock anomaly! * Update anomaly_injections.yml * fix crash bug * tag filter * fix anom dublication spawns * Update anomaly.yml * Update InnerBodyAnomalyComponent.cs * Update anomaly_injections.yml * dont spawn anomalies after decay * fix morb sprite, add end message * gravity resprite * admin logging, double injection fix * make flesh and living light mobs friendly to anomaly hosts * popups * severity feedback * sloth review * A * keep organs after gib * punpun host * sloth synchronization * Update arachnid.yml * increase infections spawnrate
…32245) Update TechAnomalySystem.cs
…pace-wizards#32257) Lists are a reference type, so each component should get a new one, not point at the previous one. Co-authored-by: PraxisMapper <[email protected]>
…31951) * added many new names for AIs * fixed mistakes * removed Intel and AMD trademarks. Rip AI named Pentium.
ToggleCellDraw was erroneously added to the parent prototype instead of the one that actually has a battery.
* фыр * Update IconSmoothingTemplate README.txt
I was WRONG. but it should be fixed now |
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Only some merge changes needed, pretty clean otherwise