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Add Dwarf Fortress-inspired naming conventions for Dwarves to the random name generator #95

Add Dwarf Fortress-inspired naming conventions for Dwarves to the random name generator

Add Dwarf Fortress-inspired naming conventions for Dwarves to the random name generator #95

Triggered via pull request September 10, 2024 09:04
Status Failure
Total duration 2m 24s
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5 errors and 12 warnings
YAML Linter: Content.Shared/Humanoid/NamingSystem.cs#L38
'SpeciesNaming' does not contain a definition for 'FirstMiddleLast'
YAML Linter: Content.Shared/Humanoid/NamingSystem.cs#L66
'SpeciesPrototype' does not contain a definition for 'MiddleNames' and no accessible extension method 'MiddleNames' accepting a first argument of type 'SpeciesPrototype' could be found (are you missing a using directive or an assembly reference?)
YAML Linter: Content.Shared/Humanoid/NamingSystem.cs#L38
'SpeciesNaming' does not contain a definition for 'FirstMiddleLast'
YAML Linter: Content.Shared/Humanoid/NamingSystem.cs#L66
'SpeciesPrototype' does not contain a definition for 'MiddleNames' and no accessible extension method 'MiddleNames' accepting a first argument of type 'SpeciesPrototype' could be found (are you missing a using directive or an assembly reference?)
YAML Linter
Process completed with exit code 1.
YAML Linter
The following actions uses node12 which is deprecated and will be forced to run on node16: space-wizards/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
YAML Linter
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/[email protected], space-wizards/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
YAML Linter: RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
YAML Linter: RobustToolbox/Robust.Shared/ProfileOptSetup.cs#L16
Unreachable code detected
YAML Linter: RobustToolbox/Robust.Shared/Player/Filter.cs#L289
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L226
'BoundUserInterface.DeferredClose' is obsolete
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L407
'BoundUserInterface.DeferredClose' is obsolete
YAML Linter: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L458
'BoundUserInterface.DeferredClose' is obsolete
YAML Linter: RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L630
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
YAML Linter: RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L631
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
YAML Linter: RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L324
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
YAML Linter: RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Island.cs#L351
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'