v1.2.1 - Windows x64 - Maya 2017-2020
-
Quaternions are now negated if needed to give smooth curves
-
Added arguments to zero animation curves below a certain threshold
-constantTranslationThreshold (-ctt) <threshold>
-constantRotationThreshold (-crt") <threshold>
-constantScalingThreshold (-cst) <threshold>
-constantWeightsThreshold (-cwt) <threshold>
- Object namespaces are now removed from the glTF names, unless explicitly enabled using the
-keepObjectNamespace (-kon)
flags