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pointer constraints: don't warp pointer position on release
this was annoying for nuklear properties/ui slider elements that grab the pointer via GLFW_CURSOR_DISABLE to allow more range and finer control. upon mouse release, the pointer is reset to the middle of the window without this patch, making long mouse movements necessary to go back to the original position for readjustments. fwiw the new behaviour is consistent with x11 and weston.
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