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ws23/bachelor/b2-mobile-multitouch-multiplayer/challenges/index.html
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<!DOCTYPE html> | ||
<html lang="en" dir="ltr"><meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8"> | ||
<meta charset="UTF-8"> | ||
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<link rel="stylesheet" href="/tryout/css/style.min.4debd73aa52c1458db6b6e05ccd12ed47d41633e3a00235906f58d77eaa41a30.css" integrity="sha256-TevXOqUsFFjba24FzNEu1H1BYz46ACNZBvWNd+qkGjA=" crossorigin="anonymous"> | ||
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<script src=https://htw-imi-showtime.github.io/tryout/js/title-animate.js charset="utf-8"></script> | ||
<script src=https://htw-imi-showtime.github.io/tryout/js/semester-select.js charset="utf-8"></script> | ||
<script src=https://htw-imi-showtime.github.io/tryout/js/secret.js charset="utf-8"></script> | ||
<title>IMI Showtime - HTW Berlin</title> | ||
<body> | ||
<nav class="background bachelor"> | ||
<a href="https://htw-imi-showtime.github.io/tryout/" class="animate-trigger"><strong>IMI<span class="light">×</span><span class="animate">ST</span></strong> <span class="light"> | ||
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23/24 | ||
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</span></a> | ||
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<div class = "warn">Preview Site! | ||
(with drafts) | ||
<div class = "warn small">Production Site: <a href="https://showtime.f4.htw-berlin.de/">https://showtime.f4.htw-berlin.de/</a></div> | ||
</div> | ||
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<ul> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/projects">Projects</a></li> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/schedule">Schedule</a></li> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/dates">Dates</a></li> | ||
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<li><a href="/tryout/ss23">Archive</a></li> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/contact">Contact</a></li> | ||
</ul> | ||
</nav> | ||
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<div class="background bachelor"> | ||
<header class="project-header"> | ||
<h1> | ||
<span class="type">B2 Bachelor</span> | ||
Mobile Multitouch Multiplayer - Spike Shielders | ||
<span class="underscore-spacer"> </span> | ||
</h1> | ||
<section style="text-align: right;"> | ||
<div class="spacer"></div> | ||
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<h4>Team</h4> | ||
<ul> | ||
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<li>David Voetterl</li> | ||
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<li>Aidai Kalmamatova</li> | ||
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</ul> | ||
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<h4>Supervision</h4> | ||
Tobias Lenz | ||
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</section> | ||
</header> | ||
</div> | ||
<div class="project-menu desktop-menu background bachelor"> | ||
<ul> | ||
<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/">Overview</a></li> | ||
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<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/tech-stack/">Tech Stack</a></li> | ||
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<li class="active"><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/challenges/">Challenges</a></li> | ||
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<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/gameplay/">Gameplay</a></li> | ||
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</ul> | ||
</div> | ||
<div class="project-menu mobile-menu background bachelor"> | ||
<ul> | ||
<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/">Overview</a></li> | ||
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<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/tech-stack/">Tech Stack</a></li> | ||
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<li class="active"><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/challenges/">Challenges</a></li> | ||
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</ul> | ||
<input type="checkbox" id="project-menu-button"> | ||
<label for="project-menu-button"> | ||
<span></span> | ||
</label> | ||
<div class="dropdown-menu"> | ||
<ul> | ||
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<li ><a href="/tryout/ws23/bachelor/b2-mobile-multitouch-multiplayer/gameplay/">Gameplay</a></li> | ||
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</ul> | ||
</div> | ||
</div> | ||
<main class="project"> | ||
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<section> | ||
<h3> | ||
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Getting to Grips with Unity | ||
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</h3> | ||
<div class="spacer"></div> | ||
<div class="content"> | ||
Our journey into game development kicked off with Unity, and it was a learning curve. Understanding the ropes of this platform required time and effort, especially as we shifted from conventional programming mindsets. Yet, the more we dived in, the more we discovered Unity’s flexibility and the wealth of pre-packaged tools it offered, turning our initial challenges into stepping stones for growth. | ||
</div> | ||
</section> | ||
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<section> | ||
<h3> | ||
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Mastering Multitouch | ||
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</h3> | ||
<div class="spacer"></div> | ||
<div class="content"> | ||
In our quest to make games accessible to mobile players, we encountered the challenge of implementing multitouch functionality. Our goal was to craft multiplayer experiences that seamlessly responded to multiple touch inputs. Despite scouring the internet for solutions, finding a platform that supported both multitouch and multiplayer proved to be a daunting task, testing our resolve and problem-solving skills. | ||
</div> | ||
</section> | ||
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<section> | ||
<h3> | ||
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Team Size Dilemma | ||
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</h3> | ||
<div class="spacer"></div> | ||
<div class="content"> | ||
Our project began as a duo effort, and with the abundance of tasks and questions, we briefly pondered the benefits of a larger team. Yet, the reality of navigating the project with just two members unfolded. Surprisingly, this limitation fueled our motivation. With no one to rely on but ourselves, every hurdle we overcame felt like a shared victory, making the journey uniquely rewarding. | ||
</div> | ||
</section> | ||
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</main> | ||
<footer> | ||
<section> | ||
<a href="https://htw-imi-showtime.github.io/tryout/" class="animate-trigger"><strong>IMI<span class="light">⨯</span><span class="animate">ST</span></strong> | ||
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23/24 | ||
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</a> | ||
<ul> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/contact">Contact</a></li> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/privacy-policy">Privacy Policy</a></li> | ||
<li><a href="https://htw-imi-showtime.github.io/tryout/imprint">Imprint</a></li> | ||
</ul> | ||
</section> | ||
<img src="https://htw-imi-showtime.github.io/tryout/img/htw-logo.png" alt="HTW Logo"> | ||
</footer> | ||
</body> | ||
</html> |
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