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i18n translation pointer names
vnctdj edited this page Jan 1, 2018
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In order to have a consistent code-base in PPSSPP, please use these pointer names when you require a translated string somewhere:
Pointer name | Translation category name |
---|---|
a | Audio |
co | Controls |
cr | PSPCredits |
cw | CwCheats |
des | DesktopUI |
dev | Developer |
di | Dialog |
err | Error |
ga | Game |
gr | Graphics |
iz | InstallZip |
km | KeyMapping |
mc | MappableControls |
mm | MainMenu |
ms | MainSettings |
n | Networking |
pa | Pause |
ps | PostShaders |
ri | RemoteISO |
rp | Reporting |
sa | Savedata |
sc | Screen |
si | SysInfo |
st | Store |
sy | System |
u | Upgrade |
Example syntax in code:
I18NCategory *ps = GetI18NCategory("PostShaders");