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TobiPeterG
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Feb 4, 2024
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14 changes: 14 additions & 0 deletions
14
prototypes/game-burghardt-goergens-ragerumble-minigames/Shooter/Recordinglabel.gd
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extends Label3D | ||
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# Called when the node enters the scene tree for the first time. | ||
func _ready(): | ||
pass # Replace with function body. | ||
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# Called every frame. 'delta' is the elapsed time since the previous frame. | ||
func _process(delta): | ||
pass | ||
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func setText(Text: String): | ||
self.text = Text |
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