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remove console prints
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ole1711 committed Jan 22, 2024
1 parent 7db5aec commit 1b52ca4
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Showing 4 changed files with 0 additions and 3 deletions.
Binary file modified prototypes/game-shadows-of-surveillance/levels/thumbnail.png
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1 change: 0 additions & 1 deletion prototypes/game-shadows-of-surveillance/scripts/bullet.gd
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,6 @@ func setup(direction, muzzlePos):
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
position += dir * speed * delta
print(position)

func _on_body_entered(body):
if body.is_in_group("enemy"):
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Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,6 @@ func _ready():
for node in players.values():
var remote_transform := RemoteTransform2D.new()
remote_transform.remote_path = node.camera.get_path()
print(node)
node.player.add_child(remote_transform)

# Called every frame. 'delta' is the elapsed time since the previous frame.
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1 change: 0 additions & 1 deletion prototypes/game-shadows-of-surveillance/scripts/player2.gd
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,6 @@ func _physics_process(delta):
move_and_slide()

if Input.is_action_just_pressed("shoot"):
print("pew pew")
shoot()


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