An e-AMUSEMENT server emulator, targeting Dance Dance Revolution A.
This is butterfly, an e-AMUSEMENT server targeting Dance Dance Revolution A. This is a mostly-fully-featured server, intended for local usage.
- Full support for profile creation, score saving, options saving, rivals, etc.
- Carding in works as expected, and any number of profiles is supported
- Forced full unlock (currently event progress is not tracked / everything is fully unlocked already)
- Can run on Windows/Mac/Linux
Requirements:
- Java 8 or above needs to be installed. Most users should already have this, but if not, download the latest JRE for your platform
Put the following in a file called run_server.bat
if on Windows, or run_server.sh
if on Linux/Mac. The path, including YOUR_USERNAME
, can be anything, as this is where the database file will be saved. Save and run the file:
java -Ddb_path="C:\Users\YOUR_USERNAME\Desktop\db.sqlite" -jar butterfly-1.1.0.jar
At this point, the server should be running. Connect your game and play! Set the services
URL to http://localhost
and turn off url_slash
.
Unfortunately, I did not get around to making a web UI for this server. I might in the future. In the meantime, you'll need to manually edit the database to change these options... any SQLite database browser will work.
To change your options, find your user under the ddr_16_profiles
table and edit whichever columns you'd like. Below are the valid options for each column you probably care about:
dancer_character:
RANDOM,
RANDOM_MALE,
RANDOM_FEMALE,
YUNI,
RAGE,
AFRO,
JENNY,
EMI,
BABYLON,
GUS,
RUBY,
ALICE,
JULIO,
BONNIE,
ZERO,
RINON,
RYUSEI_EMI,
RYUSEI_ALICE,
RYUSEI_RINON
option_arrow_skin:
NORMAL,
X,
CLASSIC,
CYBER,
MEDIUM,
SMALL,
DOT,
BUTTERFLY
option_screen_filter:
OFF,
LIGHT,
MEDIUM,
DARK
option_guidelines:
ARROW_TOP,
ARROW_CENTER
option_judgement_layer:
FOREGROUND,
BACKGROUND
show_fast_slow_results:
0,
1
If you'd like to set your weight, enter your weight in kilograms in the weight column.
If you'd like to set your rivals, you can edit the rival_1_id
, rival_2_id
, or rival_3_id
columns to contain the ID of the rival user, meaning the value from the id
column of the user.
Probably nothing. I'm mainly releasing this because I don't see myself working more on it in the future, but I thought it'd be helpful for others. I mainly coded it as a learning exercise, and I suspect that the "juicy" bits of this code won't be relevant for much longer anyway. Maybe I'll make a web UI in the future but don't hold me to that.
- skogaby: main author
- dogelition_man (https://github.com/ledoge): author of Kotlin kbinxml and card number conversion code
- Various other devs for tips/pointers
- Various other projects that I reversed for figuring out packet encryption/compression