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# EditorConfig is awesome: https://EditorConfig.org | ||
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# top-most EditorConfig file | ||
root = true | ||
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[*] | ||
indent_style = space | ||
indent_size = 8 | ||
end_of_line = lf | ||
charset = utf-8 | ||
trim_trailing_whitespace = true | ||
insert_final_newline = true |
Validating CODEOWNERS rules …
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# Every request must be reviewed and accepted by: | ||
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* @hcd-bdltd |
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name: PlatformIO CI | ||
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on: | ||
pull_request: | ||
branches: ["main"] | ||
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jobs: | ||
build: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- uses: actions/checkout@v3 | ||
- uses: actions/cache@v3 | ||
with: | ||
path: | | ||
~/.cache/pip | ||
~/.platformio/.cache | ||
key: ${{ runner.os }}-pio | ||
- uses: actions/setup-python@v4 | ||
with: | ||
python-version: "3.9" | ||
- name: Install PlatformIO Core | ||
run: pip install --upgrade platformio | ||
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- name: Build PlatformIO Project | ||
run: pio run |
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# Created by https://www.toptal.com/developers/gitignore/api/visualstudiocode,platformio,c,c++ | ||
# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudiocode,platformio,c,c++ | ||
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### C ### | ||
# Prerequisites | ||
*.d | ||
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# Object files | ||
*.o | ||
*.ko | ||
*.obj | ||
*.elf | ||
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# Linker output | ||
*.ilk | ||
*.map | ||
*.exp | ||
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# Precompiled Headers | ||
*.gch | ||
*.pch | ||
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# Libraries | ||
*.lib | ||
*.a | ||
*.la | ||
*.lo | ||
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# Shared objects (inc. Windows DLLs) | ||
*.dll | ||
*.so | ||
*.so.* | ||
*.dylib | ||
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# Executables | ||
*.exe | ||
*.out | ||
*.app | ||
*.i*86 | ||
*.x86_64 | ||
*.hex | ||
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# Debug files | ||
*.dSYM/ | ||
*.su | ||
*.idb | ||
*.pdb | ||
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# Kernel Module Compile Results | ||
*.mod* | ||
*.cmd | ||
.tmp_versions/ | ||
modules.order | ||
Module.symvers | ||
Mkfile.old | ||
dkms.conf | ||
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### C++ ### | ||
# Prerequisites | ||
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# Compiled Object files | ||
*.slo | ||
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# Precompiled Headers | ||
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# Compiled Dynamic libraries | ||
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# Fortran module files | ||
*.mod | ||
*.smod | ||
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# Compiled Static libraries | ||
*.lai | ||
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# Executables | ||
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### PlatformIO ### | ||
.pioenvs | ||
.piolibdeps | ||
.clang_complete | ||
.gcc-flags.json | ||
.pio | ||
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### VisualStudioCode ### | ||
.vscode/* | ||
!.vscode/settings.json | ||
!.vscode/tasks.json | ||
!.vscode/extensions.json | ||
!.vscode/*.code-snippets | ||
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# Local History for Visual Studio Code | ||
.history/ | ||
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# Built Visual Studio Code Extensions | ||
*.vsix | ||
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### VisualStudioCode Patch ### | ||
# Ignore all local history of files | ||
.history | ||
.ionide | ||
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# End of https://www.toptal.com/developers/gitignore/api/visualstudiocode,platformio,c,c++ |
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{ | ||
// See http://go.microsoft.com/fwlink/?LinkId=827846 | ||
// for the documentation about the extensions.json format | ||
"recommendations": [ | ||
"platformio.platformio-ide" | ||
], | ||
"unwantedRecommendations": [ | ||
"ms-vscode.cpptools-extension-pack" | ||
] | ||
} |
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# simple-foc-tuning | ||
SimpleFOC auto-tuning example | ||
# SimpleFOC tuning | ||
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SimpleFOC auto-tuning example using [SimpleFOC](https://simplefoc.com/) with [B-G431B-ESC1](https://www.st.com/en/evaluation-tools/b-g431b-esc1.html) |
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# This directory is intended for project header files | ||
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A header file is a file containing C declarations and macro definitions | ||
to be shared between several project source files. You request the use of a | ||
header file in your project source file (C, C++, etc) located in `src` folder | ||
by including it, with the C preprocessing directive `#include'. | ||
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```src/main.c | ||
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#include "header.h" | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
``` | ||
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Including a header file produces the same results as copying the header file | ||
into each source file that needs it. Such copying would be time-consuming | ||
and error-prone. With a header file, the related declarations appear | ||
in only one place. If they need to be changed, they can be changed in one | ||
place, and programs that include the header file will automatically use the | ||
new version when next recompiled. The header file eliminates the labor of | ||
finding and changing all the copies as well as the risk that a failure to | ||
find one copy will result in inconsistencies within a program. | ||
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In C, the usual convention is to give header files names that end with `.h'. | ||
It is most portable to use only letters, digits, dashes, and underscores in | ||
header file names, and at most one dot. | ||
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Read more about using header files in official GCC documentation: | ||
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* Include Syntax | ||
* Include Operation | ||
* Once-Only Headers | ||
* Computed Includes | ||
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<https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html> |
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# This directory is intended for project specific (private) libraries | ||
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PlatformIO will compile them to static libraries and link into executable file. | ||
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The source code of each library should be placed in a an own separate directory | ||
("lib/your_library_name/[here are source files]"). | ||
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For example, see a structure of the following two libraries `Foo` and `Bar`: | ||
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|--lib | ||
| | | ||
| |--Bar | ||
| | |--docs | ||
| | |--examples | ||
| | |--src | ||
| | |- Bar.c | ||
| | |- Bar.h | ||
| | |- library.json (optional, custom build options, etc) <https://docs.platformio.org/page/librarymanager/config.html> | ||
| | | ||
| |--Foo | ||
| | |- Foo.c | ||
| | |- Foo.h | ||
| | | ||
| |- README --> THIS FILE | ||
| | ||
|- platformio.ini | ||
|--src | ||
|- main.c | ||
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and a contents of `src/main.c`: | ||
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``` c | ||
#include <Foo.h> | ||
#include <Bar.h> | ||
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int main (void) | ||
{ | ||
... | ||
} | ||
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``` | ||
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PlatformIO Library Dependency Finder will find automatically dependent | ||
libraries scanning project source files. | ||
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More information about PlatformIO Library Dependency Finder | ||
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- <https://docs.platformio.org/page/librarymanager/ldf.html> |
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; PlatformIO Project Configuration File | ||
; | ||
; Build options: build flags, source filter | ||
; Upload options: custom upload port, speed and extra flags | ||
; Library options: dependencies, extra library storages | ||
; Advanced options: extra scripting | ||
; | ||
; Please visit documentation for the other options and examples | ||
; https://docs.platformio.org/page/projectconf.html | ||
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[env:disco_b_g431b_esc1] | ||
platform = ststm32 | ||
board = disco_b_g431b_esc1 | ||
framework = arduino |
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#include <Arduino.h> | ||
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// put function declarations here: | ||
int myFunction(int, int); | ||
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void setup() { | ||
// put your setup code here, to run once: | ||
int result = myFunction(2, 3); | ||
} | ||
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void loop() { | ||
// put your main code here, to run repeatedly: | ||
} | ||
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// put function definitions here: | ||
int myFunction(int x, int y) { return x + y; } |
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# This directory is intended for PlatformIO Test Runner and project tests | ||
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Unit Testing is a software testing method by which individual units of | ||
source code, sets of one or more MCU program modules together with associated | ||
control data, usage procedures, and operating procedures, are tested to | ||
determine whether they are fit for use. Unit testing finds problems early | ||
in the development cycle. | ||
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More information about PlatformIO Unit Testing: | ||
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- <https://docs.platformio.org/en/latest/advanced/unit-testing/index.html> |