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SDL2 Input handling for imgui-rs

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imgui-sdl2

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SDL2 Input handling for imgui-rs

Integration guide

  1. Construct it.
    let mut imgui_sdl2 = imgui_sdl2::ImguiSdl2::new(&mut imgui, &window);
  2. At the top of your event handling loop, pass in the input events, and ignore the ones that imgui has captured.
    imgui_sdl2.handle_event(&mut imgui, &event);
    if imgui_sdl2.ignore_event(&event) { continue; }
  3. Call prepare_frame before calling imgui.frame().
    imgui_sdl2.prepare_frame(imgui.io_mut(), &window, &event_pump.mouse_state());
  4. Call prepare_render immediately before your UI rendering code.
    imgui_sdl2.prepare_render(&ui, &window);

Take a look at the example app to see it all in context.

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SDL2 Input handling for imgui-rs

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