Releases: hadashiA/VContainer
Releases · hadashiA/VContainer
1.3.0
Features
- Support Container.Inject(), Container.InjectGameObject(), Container.Instantiate() #64 @hadashiA
- Add setting to execute auto Inject to MonoBehaviour #64 @hadashiA
Changes
- Rename LifetimeScope.Push to LifetimeScope.Enqueue #65 @hadashiA
- LifetimeScope.Push is obsolated.
v1.2.0
Changes
- Make sure singleton dispose when container disposed #55 @hadashiA
Fixes
- Replace the container build list with an array to reduce allocation #57 @hadashiA
- Add manifest.json for development project to git #56 @hadashiA
v1.1.0
Features
Fixes
- Reduce number of Player Loop items disptached #45 @hadashiA
- Make CompositeDisposable's cretical section without user's Dispose() #47 @hadashiA
v1.0.0
Features
Bug Fixes
- Make sure LifetimeScope can be resolve as base class #44 @hadashiA
Changes
v0.9.4
Bug Fix
- Fix a bug where classes with static constructors couldn't detect the inject constructor correctly. #37 @hadashiA
v0.9.3
Bug Fix
- Fix a problem with duplicate instances when resolving a Singleton from a child scope @hadashiA #35