-
Notifications
You must be signed in to change notification settings - Fork 2
OSE - Oblivion Save Editor
License
grahame-student/OSE
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
OSE - Oblivion Save Editor 0.1.8 === WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING ------------------------------------------------------------------------------- Many of the modifications that can be made have not been fully tested. Be sure to make a backup of your savefile before you make any changes. If your save file gets messed up I may be able to prevent it from happening again in the future but I will NOT be able to recover your file, you have been warned! ------------------------------------------------------------------------------- Intro ----- This is a working save editor (very early stages) that can import save files from The Elder Scrolls IV: Oblivion game. Currently editable are: - savefile header's o major version o minor version o save number o saved date stamp o screenshot o player name o player level o player location string - player's o base health o base magicka o base fatigue o base attributes o skills o factions (all factions added, but plugin names need to be verified) * Amend factions the player is already a member of * Add player to new factions * remove the player from factions o spells * Add spells to the player's list With plenty more planned, I'm working through the file format documents to see what I'm able to grant access to. Savefiles supported ------------------- In theory this should work on both XBox360 and PC saves, however only XBox360 saves have been tested so far. The only caveat is that the save file needs to be extracted from the Container file before you can edit it. This can be done using a program such as Le Fluffie. After editing the save file needs to be injected back into the container file, again Le Fluffie can help, and then the container file needs to be rehashed and resigned. I'm not going to go into the details as there are plenty of good tutorials on the internet on how to do this. Usage ----- Click File->Open and point at the save file to be loaded. Once opened you can start editing it. Clicking save, or file->save, will create a modified savefile where ever the user would like. Source Code ----------- The source code for this application can be found here: <https://github.com/Dasaan/OSE> Packaged Application -------------------- The latest released version (0.1.8 at the time of writing) can be found here: <https://github.com/Dasaan/OSE/raw/master/Package/Install%20OSE%200.1.8.exe> Acknowledgements ---------------- A massive thank you to the Unofficial Elder Scrolls Pages for their extremely detailed information on the various files used by Oblivion. In particular their information on the savefile structure which can be found here: <http://www.uesp.net/wiki/Tes4Mod:Save_File_Format>
About
OSE - Oblivion Save Editor
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published