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CMake + PortAudio #70

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CMake + PortAudio #70

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jwinarske
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@jwinarske jwinarske commented Feb 25, 2020

I implemented this last year. Open to changes.

Build Example on Linux:

mkdir build && cd build
cmake .. -DCMAKE_INSTALL_PREFIX=../bin
make -j

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We found a Contributor License Agreement for you (the sender of this pull request), but were unable to find agreements for all the commit author(s) or Co-authors. If you authored these, maybe you used a different email address in the git commits than was used to sign the CLA (login here to double check)? If these were authored by someone else, then they will need to sign a CLA as well, and confirm that they're okay with these being contributed to Google.
In order to pass this check, please resolve this problem and then comment @googlebot I fixed it.. If the bot doesn't comment, it means it doesn't think anything has changed.

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@jwinarske jwinarske requested a review from Fleker February 25, 2020 05:29
…using Appveyor, and Travis-CI.

Removed audio_*_alsa.* files in favor of the PortAudio implementation.
audio_input_file.cc - Windows requires streams opened with binary flag.
base64_encode.cc - u_char is not defined on some systems (Mac), using uint8_t instead.

There is a pending PR for my CMake implementation to "build" googleapis tree.  Once this is accepted, cmake/build_googleapis.cmake will be removed.

When Cross compiling, a host implementation of grpc is required.
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CLAs look good, thanks!

ℹ️ Googlers: Go here for more info.

@Fleker
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Fleker commented Mar 3, 2020

Thanks for the PR, although this seems like too significant of a refactor to merge.

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3 participants