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release-vonmises
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jguomoto committed Aug 26, 2015
1 parent 44d10f9 commit 9c623f0
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Showing 14 changed files with 500 additions and 380 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
#include "tango-area-learning/area_learning_app.h"

namespace {
const int kVersionStringLength = 27;
const int kVersionStringLength = 128;

// This function routes onPoseAvailable callbacks to the application object for
// handling.
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Expand Up @@ -19,12 +19,10 @@
#include "tango-augmented-reality/augmented_reality_app.h"

namespace {
const int kVersionStringLength = 27;

// Scale frustum size for closer near clipping plane.
const float kFovScaler = 0.1f;
const int kVersionStringLength = 128;

// Far clipping plane of the AR camera.
const float kArCameraNearClippingPlane = 0.1f;
const float kArCameraFarClippingPlane = 100.0f;

// This function routes onTangoEvent callbacks to the application object for
Expand Down Expand Up @@ -134,17 +132,18 @@ int AugmentedRealityApp::TangoSetupConfig() {
}

// Get TangoCore version string from service.
char tango_core_version[kVersionStringLength];
ret = TangoConfig_getString(
tango_config_, "tango_service_library_version",
const_cast<char*>(tango_core_version_string_.c_str()),
kVersionStringLength);
tango_core_version, kVersionStringLength);
if (ret != TANGO_SUCCESS) {
LOGE(
"AugmentedRealityApp: get tango core version failed with error"
"code: %d",
ret);
return ret;
}
tango_core_version_string_ = tango_core_version;

return ret;
}
Expand Down Expand Up @@ -232,15 +231,18 @@ void AugmentedRealityApp::SetViewPort(int width, int height) {

float image_width = static_cast<float>(color_camera_intrinsics_.width);
float image_height = static_cast<float>(color_camera_intrinsics_.height);
float focus_length = static_cast<float>(color_camera_intrinsics_.fx);
float fx = static_cast<float>(color_camera_intrinsics_.fx);
float fy = static_cast<float>(color_camera_intrinsics_.fy);
float cx = static_cast<float>(color_camera_intrinsics_.cx);
float cy = static_cast<float>(color_camera_intrinsics_.cy);

float image_plane_ratio = image_height / image_width;
float image_plane_distance = 2.0f * focus_length / image_width;
float image_plane_distance = 2.0f * fx / image_width;

glm::mat4 projection_mat_ar = glm::frustum(
-1.0f * kFovScaler, 1.0f * kFovScaler, -image_plane_ratio * kFovScaler,
image_plane_ratio * kFovScaler, image_plane_distance * kFovScaler,
kArCameraFarClippingPlane);
glm::mat4 projection_mat_ar =
tango_gl::Camera::ProjectionMatrixForCameraIntrinsics(
image_width, image_height, fx, fy, cx, cy, kArCameraNearClippingPlane,
kArCameraFarClippingPlane);

main_scene_.SetFrustumScale(
glm::vec3(1.0f, image_plane_ratio, image_plane_distance));
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Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
#include "tango-motion-tracking/motion_tracking_app.h"

namespace {
const int kVersionStringLength = 27;
const int kVersionStringLength = 128;

// This function routes onPoseAvailable callbacks to the application object for
// handling.
Expand Down Expand Up @@ -92,17 +92,18 @@ int MotiongTrackingApp::TangoSetupConfig(bool is_atuo_recovery) {
}

// Get TangoCore version string from service.
char tango_core_version[kVersionStringLength];
ret = TangoConfig_getString(
tango_config_, "tango_service_library_version",
const_cast<char*>(tango_core_version_string_.c_str()),
kVersionStringLength);
tango_core_version, kVersionStringLength);
if (ret != TANGO_SUCCESS) {
LOGE(
"MotiongTrackingApp: get tango core version failed with error"
"code: %d",
ret);
return ret;
}
tango_core_version_string_ = tango_core_version;

return ret;
}
Expand Down Expand Up @@ -204,4 +205,4 @@ void MotiongTrackingApp::OnTouchEvent(int touch_count,
main_scene_.OnTouchEvent(touch_count, event, x0, y0, x1, y1);
}

} // namespace tango_motion_tracking
} // namespace tango_motion_tracking
11 changes: 6 additions & 5 deletions point-cloud-jni-example/app/src/main/jni/point_cloud_app.cc
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@
#include "tango-point-cloud/point_cloud_app.h"

namespace {
const int kVersionStringLength = 27;
const int kVersionStringLength = 128;

// This function routes onXYZijAvailable callbacks to the application object for
// handling.
Expand Down Expand Up @@ -119,17 +119,18 @@ int PointCloudApp::TangoSetupConfig(bool is_atuo_recovery) {
}

// Get TangoCore version string from service.
char tango_core_version[kVersionStringLength];
ret = TangoConfig_getString(
tango_config_, "tango_service_library_version",
const_cast<char*>(tango_core_version_string_.c_str()),
kVersionStringLength);
tango_core_version, kVersionStringLength);
if (ret != TANGO_SUCCESS) {
LOGE(
"PointCloudApp: get tango core version failed with error"
"code: %d",
ret);
return ret;
}
tango_core_version_string_ = tango_core_version;

return ret;
}
Expand Down Expand Up @@ -352,15 +353,15 @@ TangoErrorType PointCloudApp::UpdateExtrinsics() {

// Get color camera with respect to imu transformation matrix.
frame_pair.base = TANGO_COORDINATE_FRAME_IMU;
frame_pair.target = TANGO_COORDINATE_FRAME_CAMERA_COLOR;
frame_pair.target = TANGO_COORDINATE_FRAME_CAMERA_DEPTH;
ret = TangoService_getPoseAtTime(0.0, frame_pair, &pose_data);
if (ret != TANGO_SUCCESS) {
LOGE(
"PointCloudApp: Failed to get transform between the color camera frame "
"and device frames");
return ret;
}
pose_data_.SetImuTColorCamera(pose_data_.GetMatrixFromPose(pose_data));
pose_data_.SetImuTDepthCamera(pose_data_.GetMatrixFromPose(pose_data));
return ret;
}

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10 changes: 4 additions & 6 deletions point-cloud-jni-example/app/src/main/jni/pose_data.cc
Original file line number Diff line number Diff line change
Expand Up @@ -56,19 +56,17 @@ glm::mat4 PoseData::GetExtrinsicsAppliedOpenGLWorldFrame(
// opengl_world_T_start_service *
// start_service_T_device *
// device_T_imu *
// imu_T_color_camera *
// color_camera_T_opengl_camera;
// Note that color camera and depth camera are the same hardware, they share
// the same frame.
// imu_T_depth_camera *
// depth_camera_T_opengl_camera;
//
// More information about frame transformation can be found here:
// Frame of reference:
// https://developers.google.com/project-tango/overview/frames-of-reference
// Coordinate System Conventions:
// https://developers.google.com/project-tango/overview/coordinate-systems
return tango_gl::conversions::opengl_world_T_tango_world() * pose_matrix *
glm::inverse(GetImuTDevice()) * GetImuTColorCamera() *
tango_gl::conversions::color_camera_T_opengl_camera();
glm::inverse(GetImuTDevice()) * GetImuTDepthCamera() *
tango_gl::conversions::depth_camera_T_opengl_camera();
}

glm::mat4 PoseData::GetMatrixFromPose(const TangoPoseData& pose) {
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Original file line number Diff line number Diff line change
Expand Up @@ -56,13 +56,13 @@ class PoseData {
imu_T_device_ = imu_T_device;
}

// @return: color camera frame with respect to IMU frame.
glm::mat4 GetImuTColorCamera() { return imu_T_color_camera_; }
// @return: depth camera frame with respect to IMU frame.
glm::mat4 GetImuTDepthCamera() { return imu_T_depth_camera_; }

// Set color camera frame with respect to IMU frame matrix.
// Set depth camera frame with respect to IMU frame matrix.
// @param: imu_T_color_camera, imu_T_color_camera_ matrix.
void SetImuTColorCamera(const glm::mat4& imu_T_color_camera) {
imu_T_color_camera_ = imu_T_color_camera;
void SetImuTDepthCamera(const glm::mat4& imu_T_depth_camera) {
imu_T_depth_camera_ = imu_T_depth_camera;
}

// Get pose transformation in OpenGL coordinate system. This function also
Expand Down Expand Up @@ -92,7 +92,7 @@ class PoseData {
glm::mat4 imu_T_device_;

// Color camera frame with respect to IMU frame.
glm::mat4 imu_T_color_camera_;
glm::mat4 imu_T_depth_camera_;

// Pose data of current frame.
TangoPoseData cur_pose_;
Expand Down
32 changes: 18 additions & 14 deletions rgb-depth-sync-example/app/src/main/jni/depth_image.cc
Original file line number Diff line number Diff line change
Expand Up @@ -36,13 +36,14 @@ DepthImage::~DepthImage() {
// the depth image into a texture.
// This function also takes care of swapping the Render buffer and shared buffer
// if there is new point cloud data available.
// Ci_T_Cj: 'i' represents the color camera frame's timestamp, 'j' represents
// the depth camera timestamp. The transformation is the camera's frame on
// timestamp j with respect the camera's frame on timestamp i.
// This transform can move a point from depth camera frame to color camera
// frame.
// color_t1_T__depth_t0: 't1' represents the color camera frame's timestamp,
// 't0'
// represents
// the depth camera timestamp. The transformation is the depth camera's frame on
// timestamp t0 with respect the rgb camera's frame on timestamp t1.
void DepthImage::UpdateAndUpsampleDepth(
glm::mat4& Ci_T_Cj, const std::vector<float>& render_point_cloud_buffer) {
glm::mat4& color_t1_T_depth_t0,
const std::vector<float>& render_point_cloud_buffer) {

int depth_image_width = rgb_camera_intrinsics_.width;
int depth_image_height = rgb_camera_intrinsics_.height;
Expand All @@ -60,29 +61,32 @@ void DepthImage::UpdateAndUpsampleDepth(
float y = render_point_cloud_buffer[i + 1];
float z = render_point_cloud_buffer[i + 2];

// Cj_point is the point in camera frame on timestamp j (depth timestamp).
glm::vec4 Cj_point = glm::vec4(x, y, z, 1.0);
// Ci_point is the point in camera frame on timestamp i (color timestamp).
glm::vec4 Ci_point = Ci_T_Cj * Cj_point;
// depth_t0_point is the point in depth camera frame on timestamp t0.
// (depth image timestamp).
glm::vec4 depth_t0_point = glm::vec4(x, y, z, 1.0);

// color_t1_point is the point in camera frame on timestamp t1.
// (color image timestamp).
glm::vec4 color_t1_point = color_t1_T_depth_t0 * depth_t0_point;

int pixel_x, pixel_y;
// get the coordinate on image plane.
pixel_x = static_cast<int>((rgb_camera_intrinsics_.fx) *
(Ci_point.x / Ci_point.z) +
(color_t1_point.x / color_t1_point.z) +
rgb_camera_intrinsics_.cx);

pixel_y = static_cast<int>((rgb_camera_intrinsics_.fy) *
(Ci_point.y / Ci_point.z) +
(color_t1_point.y / color_t1_point.z) +
rgb_camera_intrinsics_.cy);

// Color value is the GL_LUMINANCE value used for displaying the depth
// image.
// We can query for depth value in mm from grayscale image buffer by
// getting a `pixel_value` at (pixel_x,pixel_y) and calculating
// pixel_value * (kMaxDepthDistance / USHRT_MAX)
float depth_value = Ci_point.z;
float depth_value = color_t1_point.z;
uint16_t grayscale_value =
(Ci_point.z * kMeterToMillimeter) * USHRT_MAX / kMaxDepthDistance;
(color_t1_point.z * kMeterToMillimeter) * USHRT_MAX / kMaxDepthDistance;

UpSampleDepthAroundPoint(grayscale_value, depth_value, pixel_x, pixel_y,
&grayscale_display_buffer_, &depth_map_buffer_);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -23,25 +23,26 @@
#include <mutex>
namespace rgb_depth_sync {

// DepthImage is a class which projects point cloud on to a drawable
// DepthImage is a class which projects point cloud on to a color camera's
// image plane.
class DepthImage {
public:
explicit DepthImage();
~DepthImage();

// Update the depth texture with current transformation and current depth map.
// @param Ci_T_Cj: The transformation between the camera frame on timestamp i
// (color camera timestamp) and the camera frame on timestamp j (depth
// @param color_t1_T_depth_t0: The transformation between the color camera frame on timestamp i
// (color camera timestamp) and the depth camera frame on timestamp j (depth
// camera timestamp)
// To convert a point in the camera frame on timestamp j to the camera frame
// on timestamp i, you could do:
// Ci_point = Ci_T_Cj * Cj_point;
// To convert a point in the depth camera frame on timestamp t0 to the color
// camera frame
// on timestamp t1, you could do:
// color_t1_point = color_t1_T_depth_t0 * depth_t0_point;
//
// @param render_point_cloud_buffer: This contains the latest point cloud data
// that gets projected on to the image plane and fills up the depth_map_buffer
void UpdateAndUpsampleDepth(
glm::mat4& Ci_T_Cj, const std::vector<float>& render_point_cloud_buffer);
glm::mat4& color_t1_T_depth_t0, const std::vector<float>& render_point_cloud_buffer);

// Returns the depth texture id.
GLuint GetTextureId() const { return texture_id_; }
Expand Down Expand Up @@ -96,6 +97,8 @@ class DepthImage {
// depth camera are the same hardware on the device.
TangoCameraIntrinsics rgb_camera_intrinsics_;

// Transform between Color camera and Depth Camera.
glm::mat4 depth_camera_T_color_camera_;
};
} // namespace rgb_depth_sync

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -116,13 +116,11 @@ class SynchronizationApplication {
// this example.
TangoConfig tango_config_;

// Depth Extrinsics
glm::mat4 Dj_T_Cj_;
glm::mat4 Cj_T_Dj_;
// Extrinsic transformation of color frame wrt device frame.
glm::mat4 device_T_color_;

// Color Extrinsics
glm::mat4 Di_T_Ci_;
glm::mat4 Ci_T_Di_;
// Extrinsic transformation of depth frame wrt device frame.
glm::mat4 device_T_depth_;

// OpenGL to Start of Service
glm::mat4 OW_T_SS_;
Expand Down
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