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Marking all properties of a Group/Category as Favorite crashes the editor #99528

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TinyMatt opened this issue Nov 22, 2024 · 1 comment · Fixed by #99544
Closed

Marking all properties of a Group/Category as Favorite crashes the editor #99528

TinyMatt opened this issue Nov 22, 2024 · 1 comment · Fixed by #99544

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@TinyMatt
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Tested versions

Reproducible in: 4.4.dev5, v4.4.dev.mono.custom_build [549157e6d]

System information

Godot v4.4.dev.mono (549157e6d) - macOS 15.1.1 - Multi-window, 2 monitors - Metal (Mobile) - integrated Apple M1 (Apple7) - Apple M1 (8 threads)

Issue description

Marking all properties from a Group/Category crashes the editor.

Editor won't properly start over after this without clearing the .godot/editor/favorite_properties file.

Screen.Recording.2024-11-22.at.10.04.16.mov

Steps to reproduce

Select any node and start marking properties as favorite. See the video attached.

Minimal reproduction project (MRP)

N/A

@akien-mga
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This is likely a good first issue for new-ish contributors. I would suggest trying to reproduce the bug with a build that has debug symbols, and get a stacktrace.

Looking at the PR which implemented the favorites feature #97415 should also give a good indication of what code is involved (and maybe make the bug evident in hindsight).

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