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Vulkan swap_chain_resize
error on Linux in dev branch
#98811
Comments
You are using a version that belongs to your PR; maybe try to reproduce the issue in the main branch? |
I am sure that this error has nothing to do with the content of my pr, It is a low-level error , The embedded window modified by my pr is higher level, but I will test the main branch later. |
v4.4.dev.custom_build [1bffd6c] |
Can you reproduce this in 4.3.stable? If you've updated your graphics drivers recently, make sure to reboot. Also try forcing Godot to run on integrated graphics using |
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swap_chain_resize
error on Linux in dev branch
Could you also try 4.4.dev3 to pinpoint if it's a recent regression, or one introduced already in earlier snapshots? |
I have an editor built on October 22nd and it doesn't have this issue either |
Any luck with this PR? |
Can you also do regression testing with aaa0e2f in particular? |
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Tested versions
v4.4.dev.mono.gh-97745 [8936057]
System information
Godot v4.4.dev.mono (8936057) - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Sat, 02 Nov 2024 20:51:49 +0000 on Wayland - Wayland display driver, Single-window, 1 monitor - OpenGL 3 (Compatibility) - Mesa Intel(R) UHD Graphics 630 (CFL GT2) - Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz (8 threads)
Issue description
Steps to reproduce
Try editing a project rendered using vulkan.
Minimal reproduction project (MRP)
N/A
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