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Merge pull request #195 from Faless/ci/cache
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[CI] Add scons cache.
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Calinou authored Feb 2, 2024
2 parents 2f160a2 + 3ab28b1 commit 259ae98
Showing 1 changed file with 30 additions and 9 deletions.
39 changes: 30 additions & 9 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -2,18 +2,29 @@ name: C/C++ CI

on: [push, pull_request]

env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
SCONS_CACHE: ${{ github.workspace }}/.scons-cache/

jobs:
linux-x64:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: linux-x86_64
continue-on-error: true
- name: build-linux-editor-x64
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=linux target=editor generate_bindings=yes -j $(nproc)
ldd demo/addons/godot-git-plugin/linux/*.so
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: libgit_plugin.linux.x86_64.editor.so-${{ github.sha }}
if-no-files-found: error
Expand All @@ -23,19 +34,24 @@ jobs:
windows-x64:
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: windows-x86_64
- uses: actions/setup-python@v2
with:
python-version: "3.x"
architecture: "x64"
- uses: ilammy/msvc-dev-cmd@v1
- name: build-windows-editor-x64
run: |
git submodule update --init --recursive
pip3 install --user scons
scons platform=windows target=editor generate_bindings=yes -j $env:NUMBER_OF_PROCESSORS
dumpbin /dependents .\demo\addons\godot-git-plugin\win64\*.dll
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: libgit_plugin.windows.x86_64.editor.dll-${{ github.sha }}
if-no-files-found: error
Expand All @@ -45,14 +61,19 @@ jobs:
macos-universal:
runs-on: macos-11
steps:
- uses: actions/checkout@v2
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Setup Godot build cache
uses: ./godot-cpp/.github/actions/godot-cache
with:
cache-name: macos-universal
- name: build-macos-editor-universal
run: |
git submodule update --init --recursive
brew install scons
scons platform=macos target=editor generate_bindings=yes macos_arch=universal use_llvm=yes macos_deployment_target=10.13 -j $(sysctl -n hw.logicalcpu)
otool -L demo/addons/godot-git-plugin/macos/*.dylib
- uses: actions/upload-artifact@v2
- uses: actions/upload-artifact@v3
with:
name: libgit_plugin.macos.universal.editor.dylib-${{ github.sha }}
if-no-files-found: error
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