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Releases: godot-extended-libraries/godot-debug-menu

Debug Menu 1.2.0

15 Dec 15:50
v1.2.0
9d36ea2
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Added

  • Support for indicating the use of FSR2 upscaling and antialiasing.
  • Support for indicating Direct3D 12, Metal and custom rendering drivers (will be displayed as-is).
  • Support for indicating ANGLE as rendering driver on Windows/macOS and OpenGL ES on Linux.

Changed

  • Vulkan on macOS and iOS is now displayed as "Vulkan via MoltenVK", since these platforms don't natively support Vulkan.

Fixed

Debug Menu 1.0.1

20 May 18:34
v1.0.1
9d415a9
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Debug Menu 1.0.0

19 May 19:00
v1.0.0
78ae4b1
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  • Initial versioned release.