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compile fixes
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goblinhack committed Apr 28, 2024
1 parent 88eeee9 commit dc855bb
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Showing 4 changed files with 2 additions and 3 deletions.
2 changes: 0 additions & 2 deletions src/game_display.cpp
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@@ -1,5 +1,3 @@
//
// Copyright Neil McGill, [email protected]
//


1 change: 1 addition & 0 deletions src/level.cpp
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Expand Up @@ -5,6 +5,7 @@
#include "my_callstack.hpp"
#include "my_level.hpp"
#include "my_ptrcheck.hpp"
#include "my_tile.hpp"

#if 0
void level_map_constructor(Levelp l)
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1 change: 1 addition & 0 deletions src/level_map.cpp
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Expand Up @@ -8,6 +8,7 @@
#include "my_game_defs.hpp"
#include "my_level.hpp"
#include "my_main.hpp"
#include "my_tile.hpp"
#include "my_tp.hpp"

void level_map_set(Levelp l, const char *in)
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1 change: 0 additions & 1 deletion src/thing.cpp
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Expand Up @@ -73,4 +73,3 @@ void thing_dir_left_set(Thingp t, uint8_t dir_left) { t->dir_left = dir_left
uint8_t thing_dir_left_get(Thingp t) { return t->dir_left; }
void thing_dir_right_set(Thingp t, uint8_t dir_right) { t->dir_right = dir_right; }
uint8_t thing_dir_right_get(Thingp t) { return t->dir_right; }

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