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Prepare for 8.0.0 (#633)
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Signed-off-by: Addisu Z. Taddese <[email protected]>
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azeey authored Sep 26, 2024
1 parent f1702e4 commit eeb17ea
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -18,7 +18,7 @@ set(GZ_CMAKE_VER ${gz-cmake4_VERSION_MAJOR})
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

gz_configure_project(VERSION_SUFFIX pre1)
gz_configure_project(VERSION_SUFFIX)

#============================================================================
# Set project-specific options
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17 changes: 12 additions & 5 deletions Changelog.md
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@@ -1,18 +1,25 @@
## Gazebo Math 8.x

### Gazebo Math 8.0.0 (2024-09-XX)
### Gazebo Math 8.0.0 (2024-09-25)

1. Miscellaneous documentation fixes
* [Pull request #632](https://github.com/gazebosim/gz-math/pull/632)
* [Pull request #631](https://github.com/gazebosim/gz-math/pull/631)
* [Pull request #630](https://github.com/gazebosim/gz-math/pull/630)
* [Pull request #628](https://github.com/gazebosim/gz-math/pull/628)

1. Fix Vector examples
* [Pull request #629](https://github.com/gazebosim/gz-math/pull/629)

1. Added CoordinateVector3 and used it in SphericalCoordinates
* [Pull request #616](https://github.com/gazebosim/gz-math/pull/616)

1. Clamping color channel values to within [0, 1]
* [Pull request #613](https://github.com/gazebosim/gz-math/pull/613)

1. Implement rule of zero part 2
* [Pull request #614](https://github.com/gazebosim/gz-math/pull/614)

1. Use ImplPtr, fix rule of 0 part 1
1. Use ImplPtr, Implement rule of zero
* [Pull request #608](https://github.com/gazebosim/gz-math/pull/608)
* [Pull request #614](https://github.com/gazebosim/gz-math/pull/614)

1. Fix flaky Stopwatch test
* [Pull request #610](https://github.com/gazebosim/gz-math/pull/610)
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