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[PR 28] Shader preset add-ons: Remove leftover variables
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These variables are unused after migrating shader presets to the C++ API.
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garbear committed Jan 27, 2020
1 parent d645e9c commit 4614481
Showing 1 changed file with 0 additions and 11 deletions.
11 changes: 0 additions & 11 deletions xbmc/addons/ShaderPreset.h
Original file line number Diff line number Diff line change
Expand Up @@ -103,20 +103,9 @@ namespace ADDON
static KODI::SHADER::WRAP_TYPE TranslateWrapType(SHADER_WRAP_TYPE type);
static KODI::SHADER::SCALE_TYPE TranslateScaleType(SHADER_SCALE_TYPE type);

/* \brief Cache for const char* members in PERIPHERAL_PROPERTIES */

std::string m_strLibraryPath;
std::string m_strConfigPath;
std::string m_strConfigBasePath;
std::string m_strUserPath; /*!< @brief translated path to the user profile */
std::string m_strClientPath; /*!< @brief translated path to this add-on */

/* \brief Add-on properties */
std::vector<std::string> m_extensions;

/* \brief Thread synchronization */
CCriticalSection m_critSection;

AddonInstance_ShaderPreset m_struct;

CSharedSection m_dllSection;
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