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gl_PerVertex redeclare not support under version 410 #94

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@RuoyuAMD RuoyuAMD commented Jan 5, 2021

Description:

Follow GLSL spec, built-in block "gl_PerVertex" redeclare is not support under version 410.

GLSL 410 spec:

The gl_PerVertex block can be redeclared in a shader to explicitly indicate what subset of the fixed
pipeline interface will be used. This is necessary to establish the interface between multiple programs.

This section never appeared in a previous GLSL release version. Or you have to require extension ARB_separate_shader_objects in shader source, and make sure the version can't under 140.

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