Bump typescript-eslint from 8.8.1 to 8.14.0 #388
Annotations
8 errors
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Run npx eslint src:
src/App/services/GameObjectManager/ActionExecutor/EnemyActionExecutor.ts#L176
Switch is not exhaustive. Cases not matched: ActionType.addPoints | ActionType.waitUntilFrameNr | ActionType.shootDirection | ActionType.shootTowardPlayer | ActionType.shoot_beside_player | ActionType.shootAccordingToMoveDirection | ActionType.setShotSpeed | ActionType.moveDelta | ActionType.set_position | ActionType.setSpeed | ActionType.rotate_towards_player | ActionType.move_according_to_speed_and_direction | ActionType.spawn | ActionType.mirrorX | ActionType.mirrorY | ActionType.despawn | ActionType.setMoveDirection | ActionType.finishLevel | ActionType.incr | ActionType.decr | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen
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Run npx eslint src:
src/App/services/GameObjectManager/GameObject.ts#L167
Switch is not exhaustive. Cases not matched: ActionType.wait | ActionType.waitNextFrame | ActionType.waitUntilFrameNr | ActionType.repeat | ActionType.move | ActionType.moveToAbsolute | ActionType.rotate_around_absolute_point | ActionType.rotate_around_relative_point | ActionType.parallelRace | ActionType.parallelAll | ActionType.waitTilOutsideScreen | ActionType.waitTilInsideScreen | ActionType.fork | ActionType.waitForInput | ActionType.waitUntilCollision | ActionType.setAttribute | ActionType.attrIf | ActionType.waitUntilAttrIs | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen | ActionType.log
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Run npx eslint src:
src/App/services/Settings/Settings.ts#L78
Switch is not exhaustive. Cases not matched: "autoplay" | "invincibility"
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Run npx eslint src:
src/App/services/UI/Scenes/components/molecules/Countdown.ts#L67
Switch is not exhaustive. Cases not matched: "left" | "right" | "up" | "down"
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Run npx eslint src:
src/App/services/UI/Scenes/components/molecules/FlipCharacters.ts#L66
Switch is not exhaustive. Cases not matched: "shoot" | "laser"
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Run npx eslint src:
src/App/services/UI/Scenes/components/molecules/Menu.ts#L58
Switch is not exhaustive. Cases not matched: "left" | "right"
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Run npx eslint src
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