Skip to content

Bump typescript-eslint from 8.8.1 to 8.14.0 #388

Bump typescript-eslint from 8.8.1 to 8.14.0

Bump typescript-eslint from 8.8.1 to 8.14.0 #388

Triggered via pull request November 18, 2024 06:53
Status Failure
Total duration 30s
Artifacts

eslint.yml

on: pull_request
Matrix: eslint
Fit to window
Zoom out
Zoom in

Annotations

15 errors and 1 warning
eslint (20.x): src/App/services/GameObjectManager/ActionExecutor/EnemyActionExecutor.ts#L176
Switch is not exhaustive. Cases not matched: ActionType.addPoints | ActionType.waitUntilFrameNr | ActionType.shootDirection | ActionType.shootTowardPlayer | ActionType.shoot_beside_player | ActionType.shootAccordingToMoveDirection | ActionType.setShotSpeed | ActionType.moveDelta | ActionType.set_position | ActionType.setSpeed | ActionType.rotate_towards_player | ActionType.move_according_to_speed_and_direction | ActionType.spawn | ActionType.mirrorX | ActionType.mirrorY | ActionType.despawn | ActionType.setMoveDirection | ActionType.finishLevel | ActionType.incr | ActionType.decr | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen
eslint (20.x): src/App/services/GameObjectManager/GameObject.ts#L167
Switch is not exhaustive. Cases not matched: ActionType.wait | ActionType.waitNextFrame | ActionType.waitUntilFrameNr | ActionType.repeat | ActionType.move | ActionType.moveToAbsolute | ActionType.rotate_around_absolute_point | ActionType.rotate_around_relative_point | ActionType.parallelRace | ActionType.parallelAll | ActionType.waitTilOutsideScreen | ActionType.waitTilInsideScreen | ActionType.fork | ActionType.waitForInput | ActionType.waitUntilCollision | ActionType.setAttribute | ActionType.attrIf | ActionType.waitUntilAttrIs | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen | ActionType.log
eslint (20.x): src/App/services/Settings/Settings.ts#L78
Switch is not exhaustive. Cases not matched: "autoplay" | "invincibility"
eslint (20.x): src/App/services/UI/Scenes/components/molecules/Countdown.ts#L67
Switch is not exhaustive. Cases not matched: "left" | "right" | "up" | "down"
eslint (20.x): src/App/services/UI/Scenes/components/molecules/FlipCharacters.ts#L66
Switch is not exhaustive. Cases not matched: "shoot" | "laser"
eslint (20.x): src/App/services/UI/Scenes/components/molecules/Menu.ts#L58
Switch is not exhaustive. Cases not matched: "left" | "right"
eslint (20.x)
Process completed with exit code 1.
eslint (18.x)
The job was canceled because "_20_x" failed.
eslint (18.x): src/App/services/GameObjectManager/ActionExecutor/EnemyActionExecutor.ts#L176
Switch is not exhaustive. Cases not matched: ActionType.addPoints | ActionType.waitUntilFrameNr | ActionType.shootDirection | ActionType.shootTowardPlayer | ActionType.shoot_beside_player | ActionType.shootAccordingToMoveDirection | ActionType.setShotSpeed | ActionType.moveDelta | ActionType.set_position | ActionType.setSpeed | ActionType.rotate_towards_player | ActionType.move_according_to_speed_and_direction | ActionType.spawn | ActionType.mirrorX | ActionType.mirrorY | ActionType.despawn | ActionType.setMoveDirection | ActionType.finishLevel | ActionType.incr | ActionType.decr | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen
eslint (18.x): src/App/services/GameObjectManager/GameObject.ts#L167
Switch is not exhaustive. Cases not matched: ActionType.wait | ActionType.waitNextFrame | ActionType.waitUntilFrameNr | ActionType.repeat | ActionType.move | ActionType.moveToAbsolute | ActionType.rotate_around_absolute_point | ActionType.rotate_around_relative_point | ActionType.parallelRace | ActionType.parallelAll | ActionType.waitTilOutsideScreen | ActionType.waitTilInsideScreen | ActionType.fork | ActionType.waitForInput | ActionType.waitUntilCollision | ActionType.setAttribute | ActionType.attrIf | ActionType.waitUntilAttrIs | ActionType.gfxSetPosition | ActionType.gfxSetDiameter | ActionType.gfxSetColor | ActionType.gfxSetShape | ActionType.gfxSetRotation | ActionType.gfxSetScale | ActionType.gfxScrollBg | ActionType.gfxFillScreen | ActionType.log
eslint (18.x): src/App/services/Settings/Settings.ts#L78
Switch is not exhaustive. Cases not matched: "autoplay" | "invincibility"
eslint (18.x): src/App/services/UI/Scenes/components/molecules/Countdown.ts#L67
Switch is not exhaustive. Cases not matched: "left" | "right" | "up" | "down"
eslint (18.x): src/App/services/UI/Scenes/components/molecules/FlipCharacters.ts#L66
Switch is not exhaustive. Cases not matched: "shoot" | "laser"
eslint (18.x): src/App/services/UI/Scenes/components/molecules/Menu.ts#L58
Switch is not exhaustive. Cases not matched: "left" | "right"
eslint (18.x)
The operation was canceled.
eslint (20.x)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/