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Revert "[PORT] Necrotic addiction" #628

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merged 1 commit into from
Nov 24, 2024
Merged

Revert "[PORT] Necrotic addiction" #628

merged 1 commit into from
Nov 24, 2024

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CrimeMoot
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@CrimeMoot CrimeMoot commented Nov 24, 2024

Reverts #606

Summary by CodeRabbit

  • Удаленные функции

    • Удалены классы и компоненты, связанные с механикой наркотической зависимости, включая DrugIntoxication, DrugTestStickComponent, InstantDrugAddicationComponent, и системы, управляющие инициализацией и тестированием наркотиков.
    • Удалены локализации для тестирования наркотиков и связанных с ними сообщений.
    • Удалены определения реагентов, таких как "FlashDose", и связанные с ними механики.
  • Изменения в сущностях

    • Обновлены сущности DiseaseSwab и BoxMouthSwab, добавлены новые компоненты и изменены родительские типы.
    • Упрощена структура сущности DiseaseDiagnoser путем удаления определенных визуальных компонентов.

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coderabbitai bot commented Nov 24, 2024

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Review failed

The pull request is closed.

Walkthrough

В этом запросе на извлечение были полностью удалены несколько классов и компонентов, связанных с механикой наркотической зависимости и тестирования наркотиков в игровом коде. Удалены классы DrugIntoxication, DrugTestStickComponent, InstantDrugAddicationComponent, DrugAddicationSystem, DrugInitializeMachineSystem, DrugTestStickSystem, а также связанные с ними локализационные файлы и прототипы. Изменения также затрагивают структуру некоторых сущностей, таких как DiseaseSwab и DiseaseDiagnoser, с добавлением новых компонентов и изменением родительских типов.

Changes

File Change Summary
Content.Server/EntityEffects/Effects/DrugIntoxication.cs Удалён класс DrugIntoxication.
Content.Server/Modifications/Drug/Components/DrugTestStickComponent.cs Удалён класс DrugTestStickComponent.
Content.Server/Modifications/Drug/Components/InstantDrugAddicationComponent.cs Удалён класс InstantDrugAddicationComponent.
Content.Server/Modifications/Drug/DrugAddicationSystem.cs Удалён класс DrugAddicationSystem.
Content.Server/Modifications/Drug/DrugInitializeMachineSystem.cs Удалён класс DrugInitializeMachineSystem и связанная структура StartDrugInitializeEvent.
Content.Server/Modifications/Drug/DrugTestStickSystem.cs Удалён класс DrugTestStickSystem.
Content.Shared/Modifications/Drug/Components/DrugInitializeMachineComponent.cs Удалён класс DrugInitializeMachineComponent.
Content.Shared/Modifications/Drug/SharedDrugInitializeMachine.cs Удалены перечисления DrugInitializeMachineVisualState и DrugInitializeMachineVisualizerLayers.
Resources/Locale/ru-RU/modifications/drug/machine.ftl Удалены ключи локализации, связанные с тестированием наркотиков.
Resources/Locale/ru-RU/modifications/drug/narcotics.ftl Удалены строки локализации и сущность, связанные с наркотиком "яркая доза".
Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml Изменены сущности DiseaseSwab, BoxMouthSwab и Vaccine, добавлен новый компонент DrugTestStick.
Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml Изменена структура сущности DiseaseDiagnoser, удалены компоненты DrugInitializeMachine и GenericVisualizer.
Resources/Prototypes/Modifications/Drug/reagents.yml Удалены определения реагента "FlashDose" и связанные с ним реакции и сущности.

Possibly related PRs

  • [PORT] Necrotic addiction #606: Класс DrugIntoxication был удалён в основном PR, в то время как этот PR вводит новый класс DrugIntoxication, указывая на прямую связь в функциональности, связанной с эффектами наркотиков и управлением зависимостями.

Suggested labels

No C#

Poem

В мире игр, где зайцы скачут,
Наркотиков следы пропали,
Все тесты и эффекты в прошлом,
Теперь веселье без печали.
Пусть радость и смех нас сопровождают,
В новых приключениях мы вновь восстаём! 🐇✨

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@CrimeMoot CrimeMoot merged commit 24ebb17 into master Nov 24, 2024
11 of 12 checks passed
@CrimeMoot CrimeMoot deleted the revert-606-narko branch November 24, 2024 05:07
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